grizlob
Chieftain
I just finished the viking scenario and had great fun as norway. During the game, I noticed the following:
- the amphibious promotion seems broken, I got it with almost all berserkers and the -10 is still listed when attacking from embarked. Or maybe it is working and the negative modifier is only listed as a bug? anybody experienced the same?
- naval units are way to weak against embarked land units! once entering the mediterrenian, all longships are blocked by knights and get useless, as they cannot destroy a unit in less turns it takes for the unit to level up. This is both bad game design and unlogic, since every land unit should be way weaker when in transport boats, regardless of the age. All naval units should cut through embarked land units like a hot knife through butter or at least sink them in 2 turns regardless of the land units' strength.
- the cenario is way too easy! I played on emperor and finished with almost triple the score then the highest AI. Raiding, 30+ trade routes and religion grant so many VP, even if you don't get the admirals you still run away in all disciplines without thinking twice. The AI also never found Iceland or Greenland, I left one spot open for them to settle intentionally until the end of the game. Is it any better on Immortal/Deity?
In the end, I still liked the scenario more then your average playthrough, since the unsatisfactory diplomatic system is not used, which leaves you to focus on war (without the dreaded war weariness and warmonger penalty) and competition for VPs, knowing your friends and enemies.
Also, I like the limitation to 100 turns which gives you the feeling of urgency for everything that you decide, since it has to pay off in the remaining time. This would be even better, if the AI would give a harder challenge competing for VPs. Last, I think the three viking nations should have more differences, giving other uniques maybe. Still, I fancy the better immersion, since all the units stay in the same age and you can have epic battles with all sorts of medival units, where in normal games I seldom use a battering ram.
So thats my thoughts on the scenario, what about yours? RAGNAR LOTHBROK 4 pres!
- the amphibious promotion seems broken, I got it with almost all berserkers and the -10 is still listed when attacking from embarked. Or maybe it is working and the negative modifier is only listed as a bug? anybody experienced the same?
- naval units are way to weak against embarked land units! once entering the mediterrenian, all longships are blocked by knights and get useless, as they cannot destroy a unit in less turns it takes for the unit to level up. This is both bad game design and unlogic, since every land unit should be way weaker when in transport boats, regardless of the age. All naval units should cut through embarked land units like a hot knife through butter or at least sink them in 2 turns regardless of the land units' strength.
- the cenario is way too easy! I played on emperor and finished with almost triple the score then the highest AI. Raiding, 30+ trade routes and religion grant so many VP, even if you don't get the admirals you still run away in all disciplines without thinking twice. The AI also never found Iceland or Greenland, I left one spot open for them to settle intentionally until the end of the game. Is it any better on Immortal/Deity?
In the end, I still liked the scenario more then your average playthrough, since the unsatisfactory diplomatic system is not used, which leaves you to focus on war (without the dreaded war weariness and warmonger penalty) and competition for VPs, knowing your friends and enemies.
Also, I like the limitation to 100 turns which gives you the feeling of urgency for everything that you decide, since it has to pay off in the remaining time. This would be even better, if the AI would give a harder challenge competing for VPs. Last, I think the three viking nations should have more differences, giving other uniques maybe. Still, I fancy the better immersion, since all the units stay in the same age and you can have epic battles with all sorts of medival units, where in normal games I seldom use a battering ram.
So thats my thoughts on the scenario, what about yours? RAGNAR LOTHBROK 4 pres!