Visual Displays for Civ5 Ideas

As much of traditional Wargamers, I carried out the maps graphically my games with the hexagonal system which offers enormous advantages of simulation. I acknowledge that was very tiresome to realize… until the day when I realized that one could obtain the same result practises quite simply by shifting of a half-square a column on two of a grid of squares. :banana:
Does this bring also an advantageous solution to your difficulties of programming?
:crazyeye:

Hey a reply:). Well I'm not much of a programmer I'm just putting out ideas for other people to program:mischief:. The problem with your idea though is that you still can not have an almost perfect circular map.
 
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