The AI sure doesn't. They're spamming cultists like the world is going to end, but never use them.
Has anyone used cultists to flip a city whose loyalty is on the uptrend? If that's not possible that might explain why AI doesn't use them. Then again, that means they shouldn't build them in the first place.
I agree. That makes sense thematically, and would open up another counterplay option and make cultist play deeper (you could use apostles and gurus as an escort to protect your cultists from enemy apostles). They could even give your nearby cities a loyalty bonus if you kill an enemy cultist.I also think cultists should be able to attack, and be attacked, by religious units. It felt weird to do lightning battle with my apostles while my cultists were merrily sneaking through.
I have and I used them in teamwork with other sources like rock bands and nearby borderline cities with good loyalty to make them flip.Has anyone used cultists to flip a city whose loyalty is on the uptrend? If that's not possible that might explain why AI doesn't use them. Then again, that means they shouldn't build them in the first place.
Maybe its the difficult level
I have and I used them in teamwork with other sources like rock bands and nearby borderline cities with good loyalty to make them flip.
The AI probably doesn't use them right because of the difficulty level maybe?
I have to admit an AI did this to me during cold war era rock bands and flipped my capital (which had a good amount of production on SS). I wasn't really focused on CV but I did hear rock band noises around which I ignored.yes I have and it's very doable. You just really need 5 fully charged cultists to do the job. I even flipped a capital doing this !
AI can culture flip capitals with rock bands. If this is possible then it could be possible that AI cultists might be able to flip cities over too. The coding just might be different from rock bands to cultists.personnally, I think it's because you need planning on 3 turns in order to succeed. And you need to use ALL your cultists, so get them all adjacent to the target city. That may be
just a tad too complicated for the AI without specific coding to make it do so !
I have to admit an AI did this to me during cold war era rock bands and flipped my capital (which had a good amount of production on SS). I wasn't really focused on CV but I did hear rock band noises around which I ignored.
AI can culture flip capitals with rock bands. If this is possible then it could be possible that AI cultists might be able to flip cities over too. The coding just might be different from rock bands to cultists.
yeah but... you only need 2 rocks bands using their charges on one single turn to do it... You need 5 cultist using their charges simultaneously for 3 turns to get a full loyalty city turned when it has around +15/+20 LPT...
I,m not saying it's undoable... I'm saying you need specific code inserted to do it
Right, and you also get a relic when the cultist dies out.yeah but... you only need 2 rocks bands using their charges on one single turn to do it... You need 5 cultist using their charges simultaneously for 3 turns to get a full loyalty city turned when it has around +15/+20 LPT...
Yeah, that's with the Indie promotion.Rock bands reduce loyalty by 40, now.
Rock bands reduce loyalty by 40, now.