Wait or Beta Test?

Would you rather have a game in beta or wait six months to play the "completed" game?

  • I want to play it now in beta

    Votes: 27 35.1%
  • I want to wait six months for a complete game

    Votes: 50 64.9%

  • Total voters
    77

wydon

Chieftain
Joined
Dec 23, 2009
Messages
83
Location
Maryland
The thought process seems sound. If I was a game developer I would try to convice my team to put a game out in beta form, rather than wait 6 months to release it in complete form.

1) We can find out problems with the game faster and cheaper
2) Our customers would rather play half a game then none at all
3) We get our money now

So a poll to the community what would you rather have?
 
Would not mind playing a game during beta on one condition... It's advertised as a beta release.
I'll take my copy of Diablo III now please
 
What would would you change to balance the poll?

Something that doesn't suggest the game is either a beta or incomplete. Like: The game still needs some improvement, but I still consider it a complete product, perhaps along with a simple option for: I have no issues with how the game was released. Both of the options you included are a negative - surely you can see that?

You're either agreeing it's incomplete and don't mind, or saying you would rather not play a beta...

If the poll is purely hypothetical, that does change things but it won't be read that way by the majority of the forum.
 
I do not have a computer that can play ciV just now. But thanks to these forums I feel confident that I can wait. I can wait for the game to approach something near completeness. 6 months sounds about right.

If I had a computer I think I would vote 'play beta now'. What the heck, it's still some fun regardless, and one can contribute to shaping how the game will eventually turn out.

My only two gripes is that they do not pay the playtesters on these forums (50% of the patch info I could have sworn was directly out of posts I've seen here), and that things that might have been in a well-thought out game instead are separately sold as an 'expansion set'. I sure played 'fall from heaven II' a lot in civ IV. Now THAT was worth paying for. But wait, it was kinda...free...
 
Something that doesn't suggest the game is either a beta or incomplete. Like: The game still needs some improvement, but I still consider it a complete product, perhaps along with a simple option for: I have no issues with how the game was released. Both of the options you included are a negative - surely you can see that?

You're either agreeing it's incomplete and don't mind, or saying you would rather not play a beta...

If the poll is purely hypothetical, that does change things but it won't be read that way by the majority of the forum.



Civ 5 alone would not have made me post this. It only contributed. I feel like the majority of games the come out for pc are incomplete. My examples are Settlers 7 and Hearts of Iron 3. Why do we not see this with console games?
 
Generally spoken, I would always wait for the final release.

A beta tends to be unstable, change every now and then, thus making savegames incompatible and so on.
Then there may be all kind of missing drivers, missing functionality and what you have more.

And for that I shall dl some 5 GB? No way, but thanks for the offer.
 
The creativity behind the downer debbies has reached a new high. This game is hardly a beta and if you think it is then you have never played a beta in your life.
 
Option # 3 >

Skip Civ 0.5 altogether and wait for CiVI

There are some aspects/Features I like in CiV, but the feeling playing it...tsk tsk.
Its not the bug or the terrible AI that bothers me.

Its the fact that it was supposed to be an UPGRADE of cIV,
but feels more like a DOWNGRADE.

A simpletons civ.
 
The creativity behind the downer debbies has reached a new high. This game is hardly a beta and if you think it is then you have never played a beta in your life.

Would you mind pointing out where in the 12 posts above yours anybody said that this poll indicates Civ0.V to be a beta?

Actually, you seem to feel being on the last line of defense already (and for sure for good reasons) so that you start seeing "enemies" each and everywhere.
 
Civ 5 alone would not have made me post this. It only contributed. I feel like the majority of games the come out for pc are incomplete. My examples are Settlers 7 and Hearts of Iron 3. Why do we not see this with console games?

I take your point, and I think I overreacted a little with my initial take on the poll. I think there are a few reasons why it's more of a problem for PC's.

Hardware configurations are so much more varied for PC's compared to consoles, and they only get more varied with time. New drivers and hardware flood onto the market constantly, that coupled with the fact that lots of people still use older generation equipment means the different PC variations are massive, and constantly expanding.

Add on to that the various levels of abstraction like OS's, localisations thereof, hardware drivers, and everything else and it's a huge list. This alone makes QA a hugely different task.

It's just a far different beast than developing for consoles, and it means there is less time to devote to play testing, balance and every other facet of a game - at least I believe so. The potential earnings for games now are massive, but so are the costs. I picture QA and testing being the only part of development which doesn't scale in the same way.

Some companies do still manage to consistently release very polished games (only Valve and Blizzard immediately spring to mind), but they tend to be special cases with the ability to release and develop without being as constrained by budget

Lastly I think the economy is playing a part. Most businesses are under extra economic pressure which does factor into rushed releases.

The internet also makes releasing something in need of some love that much easier, which is a double edged sword. Even console games receive patches now. The landscape for what is reasonable to patch and add on after release has changed as a result, and those additions and game-play patches are now becoming a part of the accepted norm.
 
Civ V was the last game i bought right after it came out.

Never again.


Its the drop that made the bucket spill over. I never again will pay to join an public open beta test. Because thats what new game releases have degenerated into nowadays, in ~95% of the time.



Civ V fells very unfinished and unpolished.
* It has gamebreaking bugs. Coming to mind is the resource tradeing bug, and the neverending peace agreement, which i personally encountered and that broke a epic speed game i was into 10 hours. :(
* Many game mechanics just dont "feel" like all the cogs are clicking into place. There seems to be some creaking.
* The diplomatic A.I. feels like the Monty A.I. from Civ IV was just cloned over and given a dozen slightly different tastes.
* The "A.I. sees all line-of-sight as its own borders" bug, which causes random city placement all over the map, often on the other side of a continent, as well as the A.I. feeling threatened when it passes the player´s army dep into his home territory.
 
It's just a far different beast than developing for consoles, and it means there is less time to devote to play testing, balance and every other facet of a game - at least I believe so. The potential earnings for games now are massive, but so are the costs. I picture QA and testing being the only part of development which doesn't scale in the same way.

I have to disagree.
Playtesting and balancing is completely independent of any hardware.
Either, my design works, or not.
Either, the implemented units/buildings/whatever are balanced, or not.
Either, pathfinding works, or not.

All of this is completely independant of NVidia, ATI, Core2Duo, i7/i5/i3, 2 or 4 or 8 GB of RAM and so on.

Therefore, I always give developers some kind of credit in case of *technical* issues, as painful as this may ever be for the one concerned.

No credit I give for broken features, and only very low credit for missing balance.
 
This ignores the fact that what the customers prefer is not nearly as important as what is financially realistic for the developers. I know Paradox's releases are always so borked up because they are under extreme financial pressure.
 
Back
Top Bottom