Wait, what?

Tamed

Warlord
Joined
Sep 11, 2009
Messages
277
Playing a game on prince, continents.

Oda and Ram started on my continent, and Oda expanded into me so hard that I had to eliminate him pre-turn 100. Made friends with Ram who was the whoooooole way on the other side of the continent. Really good buddies, sharing resources freely, trading with each other, five research pacts.

Talk to him after our deal ended to re-do it and he calls me the bloodthirsty one. Won't trade. Tells me I'm an annoyance.

Don't have any military near him, have NOT scouted him, have NOT interacted with city states and have NOT built any new cities since last talking to him as a friend. Also not interacting with any other AI and have not done anything to annoy him.

What the heck?!
 
But why am I "The bloodthirsty one"?! :(

Because he's not going to call himself bloodthirsty.. its basically just a catch all insult. Paying attention to what the CiV V AI says is just silly imho at this point. Anytime you go to war.. even defensive they will call you this and dislike you cause of it. theres probably 40 threads complaining about this or a similar issue.. so ya.. its pretty much what you get with Civ V, people hate you for not dying so they can win..
 
Welcome to Civ 5. Where the AI plays to win..not to simulate the leader of a nation.. to simulate those people you hated playing with online in CIV IV. :lol:

Which is why they should have implemented alliances somewhat early in the tech tree (so it was reasonable to get to it in almost any game), and let allies win together. That way even if they play to win, there is good reason to make some friends. Best of both worlds.
 
I also like to " force " another civ to declare war at another opponent to weak them both.

Sometimes to do that it is necessary to pay a bit but that's definitely worth it :)
 
If he was at peace with Japan when you annihilated him, then you clearly have more blood on your hands than any other nation he currently knows :) Makes perfect sense :lol:
 
I understand that but why wasn't he mad 200 turns ago when I actually attacked Japan?
 
Welcome to Civ 5. Where the AI plays to win..not to simulate the leader of a nation.. to simulate those people you hated playing with online in CIV IV. :lol:

That's probably the best summary of the AI change I've read yet... god, that's depressing :(
 
my current game is even worse. i found a stranded worker from a CS (which was already at war with two of the other AI's) and picked him up (i had to DoW) but made peace immeadiately after i got the worker and later on i found a CS settler who wierdly enough had not founded a city. i decided to DoW and take the settler for myself, and that eliminated the CS.

A few turns later all of the AI hate me for just these two actions. ANd mind you i had been trading with many of them and having great relations.

I think diplomacy in this game needs a makeover. Oh and please do bring back more personality to the AI. I just dont like them like this, i would play MP if i wanted this.
 
Ram becomes very mad and back-stabbing when you have more wonders than he has.

This is a diplomacy aspect specific to him you didn't previously understand.

Catherine doesn't trust you if you have less than a % of number of cities she has.

Napoleon and Alexander both dislike you if you possess a weak standing army. Also Alex and Ram both have issues with civs with low culture.

These are just a few examples. The most moderate and tolerant ai's are washington, oda and wu, although oda gets particularly aggressive (maybe more than any other except darius) if you share borders.

Monte and Bismark are both really easy to "cow" with early aggression. Net effect is long-standing peace via their obsequiousness.

Pay attention to what ai's say when they say they don't like you. In future games, if you choose, you can adopt a playstyle to befriend them and make defense pacts.
 
Ram becomes very mad and back-stabbing when you have more wonders than he has.

This is a diplomacy aspect specific to him you didn't previously understand.

Catherine doesn't trust you if you have less than a % of number of cities she has.

Wait, are you serious? These are actual programmed diplomacy aspects? *facepalm*
 
Wait, are you serious? These are actual programmed diplomacy aspects? *facepalm*

of course, each ruler should have his own distinct personality. This is a good thing. :)
 
this AI sounds like a multi-players game to me. No Human player will be your buddy forever and can change their side instantly when the time is right unless preset teams is in place.
 
Ram becomes very mad and back-stabbing when you have more wonders than he has.

This is a diplomacy aspect specific to him you didn't previously understand.

Catherine doesn't trust you if you have less than a % of number of cities she has.

Napoleon and Alexander both dislike you if you possess a weak standing army. Also Alex and Ram both have issues with civs with low culture.

These are just a few examples. The most moderate and tolerant ai's are washington, oda and wu, although oda gets particularly aggressive (maybe more than any other except darius) if you share borders.

Monte and Bismark are both really easy to "cow" with early aggression. Net effect is long-standing peace via their obsequiousness.

Pay attention to what ai's say when they say they don't like you. In future games, if you choose, you can adopt a playstyle to befriend them and make defense pacts.

And none of this means anything if we don't know what's going on. Stupid obfuscated diplomacy.
 
Ram becomes very mad and back-stabbing when you have more wonders than he has.

This is a diplomacy aspect specific to him you didn't previously understand.

Catherine doesn't trust you if you have less than a % of number of cities she has.

Napoleon and Alexander both dislike you if you possess a weak standing army. Also Alex and Ram both have issues with civs with low culture.

These are just a few examples. The most moderate and tolerant ai's are washington, oda and wu, although oda gets particularly aggressive (maybe more than any other except darius) if you share borders.

Monte and Bismark are both really easy to "cow" with early aggression. Net effect is long-standing peace via their obsequiousness.

Pay attention to what ai's say when they say they don't like you. In future games, if you choose, you can adopt a playstyle to befriend them and make defense pacts.

Yep, everyone gets mad if you just... play the game. If you don't build any wonder, make any city anywhere, at the same times make more cities than anyone, if you arent too powerful, and at the same time you are very powerful, and do a triple backflip, then they might be neutral with you until turn 100. Then they declare anyway.
 
Are you sure Catherine is number of cities? In my last game I had twice as many cities as her and she called me a barbarian. I was quite ironic though when Gandhi called me his favourite city state, given he'd only had two cities to start with and he'd lost one of them.
 
Why do you guys keep bringing up relations?

During the capture of Holstein, Prussia and Austria were allied
The Prussians took Silesia from the Austrians soon after
The Prussians (now called Germans) allied with the Austrians during the 1st world war

The French allied with the Prussians during the third Silesian against Austria
The French fought the Prussians (now called the North German Federation) during the Franco-Prussian war
The French fought the Prussians (now called the Germans) during the first world war
The French fought the Germans (ok, won't call them Prussians anymore) during the second world war
The French and Germans formed into what is now called the European Union

Just examples

Relations don't exist in the real world, why would they exist in this game?
 
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