Upload/download went hella fast after the patch. Nice work.
Thanks! I implemented compression on the save files when downloading/uploading from the server. For larger files (> 2MB) the difference is HUGE!
Upload/download went hella fast after the patch. Nice work.
GJ on the patch, it does make load/upload much faster!
Altough I wish GMR would not auto-start CiV at all. I know it is smart enough to not re-open the game if its already running, but I like to open it manually anyway, might be my OCD kicking in
Alright, I added the checkbox back just for you. You can now disable that feature to your heart's content
me and my friends are wondering, if there's any possibility, to import a standard-multiplayer game into GMR. we'd love to be able to play the first dozen turns as a standard online-game to save some time, and then later switch over to GMR long paced gameplay.
maybe there's some kind of manual workaround to do this? otherwise it would ofc be great if such a feature could be added to GMR in the future...
thanks for your answer
GJ on the patch, it does make load/upload much faster!
Altough I wish GMR would not auto-start CiV at all. I know it is smart enough to not re-open the game if its already running, but I like to open it manually anyway, might be my OCD kicking in
I believe what you described would work in GMR, you would simply need to create the game in GMR as a "Scenario" game which would prompt you to upload the initial save file for the game. Then GMR would take that save file and change it's type flag to "Hot Seat" and setup all the players on the GMR website as AI with the correct civs. Just make sure that the player who creates the game on GMR and uploads the save file was the host in the multiplayer game.
That's theoretically should work, however I haven't tested it. Let me know if you do and how it works for you. If you run into problems just email me the save file (support@multiplayerrobot.com) and I'll try to get it to work
Game creation error. If you were creating a Scenario, please make sure to select the right game.
Another bugged game:
http://multiplayerrobot.com/Game/Details/1416
I get a CTD evrytime I try to load the game. We tried to revert the turn, but it did not work.
I believe what you described would work in GMR, you would simply need to create the game in GMR as a "Scenario" game which would prompt you to upload the initial save file for the game. Then GMR would take that save file and change it's type flag to "Hot Seat" and setup all the players on the GMR website as AI with the correct civs. Just make sure that the player who creates the game on GMR and uploads the save file was the host in the multiplayer game.
That's theoretically should work, however I haven't tested it. Let me know if you do and how it works for you. If you run into problems just email me the save file (support@multiplayerrobot.com) and I'll try to get it to work
I'm gonna have to try this. It would be awesome to kick start a new game through 60-80 turns, then slow it all down and enjoy the long term play. Fingers crossed, it might just become my favourite play style.
Unfortunatly no, both those option did not work