Wanted: Plain Vanilla game save 715kb or larger

Spocko

Warlord
Joined
Dec 18, 2005
Messages
170
Location
Kittery, Maine
I've been playing Civ using my own mod, and it crashes. I'm too tired to create a laundry list of all the ways I've tried to figure this out, too annoyed to list the costs I've incurred trying to upgrade past these errors. And, exhausted from all of the researching whereby I've learned much about how to build, manage, and troubleshoot an XP system.

Instead, I'd like to try loading a large game save created through the plain vanilla game using the 1.52 patch (or 1.54, I forget the number). Maybe I can at least tell whether my mods are causing my problems.

Blah, blah, blah. I'm tempted to post my log files that show python exceptions derived from files that I've not touched.

And, I'm not going to get into how the game works fine at early stages of the game where there is not as much data to manage. Nor will I lament, "what changes?" as the game file grows larger.

But I'd appreciate a few large save files that I can try loading to see what happens.

Thanks!!!!
Spocko
 
The PythonErr log file contains the following text, reflecting the message I see once the game has loaded:

"Traceback (most recent call last):

File "CvWBInterface", line 17, in writeDesc
File "CvWBDesc", line 1348, in write
File "CvWBDesc", line 987, in write

AttributeError: 'NoneType' object has no attribute 'getType'
ERR: Python function writeDesc failed, module CvWBInterface"

... And the LSystem log contains the following - I snipped out most of the messages, as they repeat (I would attach the log file itself, but the forum declares the file as "invalid" - I think because the extension is not TXT and I forget how to trick Windows into changing a file extension):

"Initial System for XML/Buildings/CIV4CityLSystem.xml:
------------------------------------------------------------------------
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Obelisk/Obelisk.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_ISLAMIC_MONASTERY.
Warning: Node Leaf_3x1 has no generic art matching constraint 0.000000
LSystem failed to place node Leaf_Farm_4x4!
Could not place the artref art:SUGAR_PLANTATION_RACK requested as an extra.
LSystem failed to place node BLeaf_4x3!"

... I've also had the system generate a few dump files, but I don't know how to use them, and they are too large to post online.

Any ideas on how to react to these messages? My mods have not touched on these issues, as far as I know - my mods are mostly substituting DDS files for units and inserting various Python tweaks that were posted here in the forums.

Spocko
 
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