gobbledydook
Warlord
- Joined
- Mar 27, 2015
- Messages
- 149
Suppose the goal is to build a large army for a DomV push.
Now, the most important districts are generally regarded to be the commercial hub and the industrial zone. The encampment may also be relevant for massing armies.
The question is, at what tech level does it make sense to build the districts, and if so, which districts are you building? Are you filling them with the district buildings? To help visualize the question let us consider a few cases.
1) Classical Era attack e.g. Saka/Horseman, Legion
2) Medieval Era attack e.g. Knights, Samurais, Berserkers
3) Renaissance Era attack e.g. Musketmen
4) Industrial Era e.g Redcoat
5) Modern Era and beyond
To compare, Currency for Commercial hubs is in Classical, Apprenticeship for Industrial Zone is Medieval, and Industrialization for Factory is Industrial.
Now, the most important districts are generally regarded to be the commercial hub and the industrial zone. The encampment may also be relevant for massing armies.
The question is, at what tech level does it make sense to build the districts, and if so, which districts are you building? Are you filling them with the district buildings? To help visualize the question let us consider a few cases.
1) Classical Era attack e.g. Saka/Horseman, Legion
2) Medieval Era attack e.g. Knights, Samurais, Berserkers
3) Renaissance Era attack e.g. Musketmen
4) Industrial Era e.g Redcoat
5) Modern Era and beyond
To compare, Currency for Commercial hubs is in Classical, Apprenticeship for Industrial Zone is Medieval, and Industrialization for Factory is Industrial.