Warlords - anyone else seen research bug?

bathsheba666

Fast 'n Bulbous
Joined
Feb 19, 2005
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Location
London
Brand new install of Warlords, I set up a pbem game and a couple of tribes had the following symptoms.

Turn 1 - build city and set research.

Turn 2
- prompted for research again
- can specify some techs that should be already owned as starting techs
- not able to specify other techs that should be able to

Anyone seen this before?
 
Seems fine. Ottomans are not supposed to be able to build Scouts, since they do not start with Hunting.

However, there is an update problem with the F6 screen in PBEM games. We'll fix that.
 
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