Wow I try to sleep any everyone has questions
Ok glad people are posting, Ill try to answer them all.
Radzik, - Intentianal and realistic although possibly less fun. We can look into toning it down.
Belerion, - Well random maps are fine for it. Its just non modified customized maps. I can write up something to fix a map so it works in the 24 .dll if you wish or if you have a sugestion for a map to include we can include it.
Dancing Hoskuld, the best is when the script tries to rename your ICBM

It's just the way the game handles generating a unit to be given out at a tech, I think thats how it works default but usualy the only unit that is generated from a tech is a great person... None the less your supposed to get a nuke...
Wotan: Got a save game you can send me of that so we can look at it.
Zarakand: Multiplayer can be tricky and honsestly we have not tested multiplayer. I'm not supprised it does not work. One of the things that is needed is to make sure that both people have the same version and configuration settings in the mod. I wish i had a better answer but alas... As we get closer to 1.0 we will try to get multiplayer testing. Also make sure both people are installed in the same place, the mod should be installed in program files/firaxis/civilization 4/warlods/mods/ on both machines is what I mean.
I will look at the scale of the tanks tonight. I need to put the V into a formation anyway.
Yep I had vassals off in .5 by accident.
.6 is good to go, I'm waiting for the fix from impaler once that happens and I get some basic testing we will patch it. I'm hopeing soon. In the mean time I'll keep checking what you guys send in and keep adding to it.