Hi all. This is my first scenario that I’ve created AND made public. It’s a simple scenario of Earth in the year AD 750. The Islamic Empire had been established and is expanding in all directions. The advanced but decaying Byzantines and Chinese Empires are subjected to attacks from “barbarian” raiders and nomads. Elsewhere, the Mayan civilization had reached its height, the Vikings raids are about to start, and Korea had just been unified.
Best played on epic speed.
The 18 Civilizations:
Frankish Empire
German (vassal of Franks)
Spanish
English
Byzantine
Viking
Rus (vassal of Vikings)
Arabian
Chinese
Uighur
Korean
Japanese
Indian
Mayan
Huari
Ghana
Turkish
Zimbabwean
I'm all open to suggestions on how I could improve for future scenarios.
Enjoy!
Download DB: http://forums.civfanatics.com/downloads.php?do=file&id=3782
PS The map used is strategyonly's clean warlord map at http://forums.civfanatics.com/showthread.php?t=179969 with minor adjustments.
Edit: Version 1 removed after 700 downloads. Version 2 uploaded 8/3/2007
Changes include:
- Leader change for English and Byzantines (to Hannibal and Augustus respectively)
- Arabs no longer start with camel archers
- Add xp points for units
- increase culture for cities
- Europe starts with more units, more technologically advanced.
- a few minor changes.
Feel free to comment on the changes, gameplay etc.
Best played on epic speed.
The 18 Civilizations:
Frankish Empire
German (vassal of Franks)
Spanish
English
Byzantine
Viking
Rus (vassal of Vikings)
Arabian
Chinese
Uighur
Korean
Japanese
Indian
Mayan
Huari
Ghana
Turkish
Zimbabwean
I'm all open to suggestions on how I could improve for future scenarios.
Enjoy!

Download DB: http://forums.civfanatics.com/downloads.php?do=file&id=3782
PS The map used is strategyonly's clean warlord map at http://forums.civfanatics.com/showthread.php?t=179969 with minor adjustments.
Edit: Version 1 removed after 700 downloads. Version 2 uploaded 8/3/2007
Changes include:
- Leader change for English and Byzantines (to Hannibal and Augustus respectively)
- Arabs no longer start with camel archers
- Add xp points for units
- increase culture for cities
- Europe starts with more units, more technologically advanced.
- a few minor changes.
Feel free to comment on the changes, gameplay etc.