Hi @all
,
we need some help deciphering the HandicapInfos.xml.
We (mainly Poaukai and vexing) are currently setting up the Civ5InfoCenter, and one part there are the bonuses for the AI per difficulty level.
vexing created a nice table here, but we're not really sure what some of the values mean.
Help would be required for e.g.
AdvancedStartPointsMod
CityProductionNumOptionsConsidered
TechNumOptionsConsidered
PolicyNumOptionsConsidered
AttitudeChange
NoTechTradeModifier
TechTradeKnownModifier
AIDeclareWarProb
AITrainPercent
AIWorldTrainPercent
AIConstructPercent
AIWorldConstructPercent
AICreatePercent
AIWorldCreatePercent
AIPerEraModifier
AIAdvancedStartPercent
Some of the values make only isolated sense (e.g. AITrainPercent), but not in connection with others (AIWorldTrainPercent).
Could someone help us to make it clear what these tags mean
?
Thanks in advance
.

we need some help deciphering the HandicapInfos.xml.
We (mainly Poaukai and vexing) are currently setting up the Civ5InfoCenter, and one part there are the bonuses for the AI per difficulty level.
vexing created a nice table here, but we're not really sure what some of the values mean.
Help would be required for e.g.
AdvancedStartPointsMod
CityProductionNumOptionsConsidered
TechNumOptionsConsidered
PolicyNumOptionsConsidered
AttitudeChange
NoTechTradeModifier
TechTradeKnownModifier
AIDeclareWarProb
AITrainPercent
AIWorldTrainPercent
AIConstructPercent
AIWorldConstructPercent
AICreatePercent
AIWorldCreatePercent
AIPerEraModifier
AIAdvancedStartPercent
Some of the values make only isolated sense (e.g. AITrainPercent), but not in connection with others (AIWorldTrainPercent).
Could someone help us to make it clear what these tags mean

Thanks in advance
