Iconian
Chieftain
- Joined
- May 16, 2021
- Messages
- 82
An idea occurred to me, and I'm wondering if anyone's tried it.
The idea is something like this: a mod that spawns a single city out on a secluded snow tile, far away from everything basically. That city starts off with modern technology, while all the other players start with just the basic agriculture.
The super advanced city is neutral and builds nuclear submarines, and sends them around the map. The subs can hold dozens or hundreds of nukes each and they're extremely cheap for this civilization, so it basically has an infinite number, and there are a lot more types of nukes. Some affect just a single tile, and others have a radius of 1, 2, 3, 5, maybe even 10 tiles.
The nukes have 500 range or something, so the submarines can launch them anywhere on the map. And they do this regularly--in fact, this civ probably launches 50 of these nukes every turn, randomly, at different spots across the map.
However, they aren't real nukes, but rather basically weather nukes. Instead of creating fallout, they create weather patterns--droughts, floods, hurricanes, that sort of thing. They might do a little damage to units in the area, as well as modify the yields of the tiles. Drought nukes would definitely reduce the food output of tiles. Flood nukes might increase food output but reduce other outputs, and if the flooding is really bad, even the food output might go down.
The nukes would also vary by how long their effects last. Droughts might go on for 5, 10, 20 turns or something, while floods might be over in 3 or 4 turns.
And there are a lot of other possibilities, but I thought I'd throw this out there. I'm thinking of trying to make it myself, but I'm not sure about how to get the city to spawn in arctic locations, or how to make it neutral, or how to get it to randomly shoot the nukes all around. I also don't know how to add new graphics to the game.
Thoughts anyone?
The idea is something like this: a mod that spawns a single city out on a secluded snow tile, far away from everything basically. That city starts off with modern technology, while all the other players start with just the basic agriculture.
The super advanced city is neutral and builds nuclear submarines, and sends them around the map. The subs can hold dozens or hundreds of nukes each and they're extremely cheap for this civilization, so it basically has an infinite number, and there are a lot more types of nukes. Some affect just a single tile, and others have a radius of 1, 2, 3, 5, maybe even 10 tiles.
The nukes have 500 range or something, so the submarines can launch them anywhere on the map. And they do this regularly--in fact, this civ probably launches 50 of these nukes every turn, randomly, at different spots across the map.
However, they aren't real nukes, but rather basically weather nukes. Instead of creating fallout, they create weather patterns--droughts, floods, hurricanes, that sort of thing. They might do a little damage to units in the area, as well as modify the yields of the tiles. Drought nukes would definitely reduce the food output of tiles. Flood nukes might increase food output but reduce other outputs, and if the flooding is really bad, even the food output might go down.
The nukes would also vary by how long their effects last. Droughts might go on for 5, 10, 20 turns or something, while floods might be over in 3 or 4 turns.
And there are a lot of other possibilities, but I thought I'd throw this out there. I'm thinking of trying to make it myself, but I'm not sure about how to get the city to spawn in arctic locations, or how to make it neutral, or how to get it to randomly shoot the nukes all around. I also don't know how to add new graphics to the game.
Thoughts anyone?