For a while now the deserts have been giving me a headace, I am no longer able to play the game because this rediculously small thing makes me enter the WorldBuilder and to cover the old desert areas with plains and make a couple of large deserts here and there where they seem to fit (areas where mountain ranges block the rain from entering the plains beyond them etc.) And entering WorldBuilder always destroys the joy of exploring the continent where my civilization is and the wonder of reaching the shorelines of the New World.
Currently I find the manner how the deserts form quite ridiculous. There are desert squares one here, three there and perhaps even 6 somewhere and almost always closer to the arctic circle than the subtropics, which to me makes no sense. Correct if I'm wrong, but what I know about deserts is that they tend to form in areas where the land recieves less rain and more Sun during the year, which doesn't fit so well to the north as it would fit to areas closer to the subtropics. Of course it could be unbalancing if a civilization would finds it's starting position near a huge desert rather than being in a very fertile area somewhere else, but that's just tough luck. As it is now a civilization's starting position can be in the most northest north where conveniently it has grasslands surrounding it
I can't remember how the deserts formed in the previous Civ games that I have played (Civ III & Civ II,) but I'm pretty sure they made more sense or perhaps I didn't concentrate so much in this matter, and of course I was significantly younger back then, so my memory is a bit blurry.
Does anyone agree with me that the way the deserts currently form is weird? Or am I just whining about an insignificant matter? I've tried a couple of Map Scripts - they give a lot of nice options to change things which is good, don't get me wrong - but none of them seem to "fix" this problem I have. Tectonics, with which I usually play with, did a really good job on this, but it doesn't create many vertical continents usually just horizontal continents and sometimes creates areas where ice is followed by there is no Terra -kind of option where all the civs start in the Old World. So anyway, what do you think?
(Is there like a guide how to create a Map Script somewhere? I haven't seen one. If there is please do guide me to one)
Currently I find the manner how the deserts form quite ridiculous. There are desert squares one here, three there and perhaps even 6 somewhere and almost always closer to the arctic circle than the subtropics, which to me makes no sense. Correct if I'm wrong, but what I know about deserts is that they tend to form in areas where the land recieves less rain and more Sun during the year, which doesn't fit so well to the north as it would fit to areas closer to the subtropics. Of course it could be unbalancing if a civilization would finds it's starting position near a huge desert rather than being in a very fertile area somewhere else, but that's just tough luck. As it is now a civilization's starting position can be in the most northest north where conveniently it has grasslands surrounding it

Does anyone agree with me that the way the deserts currently form is weird? Or am I just whining about an insignificant matter? I've tried a couple of Map Scripts - they give a lot of nice options to change things which is good, don't get me wrong - but none of them seem to "fix" this problem I have. Tectonics, with which I usually play with, did a really good job on this, but it doesn't create many vertical continents usually just horizontal continents and sometimes creates areas where ice is followed by there is no Terra -kind of option where all the civs start in the Old World. So anyway, what do you think?
(Is there like a guide how to create a Map Script somewhere? I haven't seen one. If there is please do guide me to one)