Kyroshill
Huh?
- Joined
- Mar 3, 2008
- Messages
- 642
My biggest problem in warfare is being unaware of my movement costs...
I find myself frequently being limited to a 1-hex move when I don't expect it.
Crossing rivers - Gotcha.... I understand that one
Moving along a road in forests or over hills... only 1 move - don't get it
Moving off a hill onto grassland... 1 move - don't get it
Moving from a grassland tile to a grassland tile... 1 move - don't get it
Generally... what are the other movement penalty factors I am missing?
It's frustrating to set up an attack only to find I'm going to fall 1 tile short and get counterattacked upon losing the initiative, especially in the late-industrial or modern era warfare where bombardment can inflict significant damage.
Any help offered is extremely appreciated!
I find myself frequently being limited to a 1-hex move when I don't expect it.
Crossing rivers - Gotcha.... I understand that one
Moving along a road in forests or over hills... only 1 move - don't get it
Moving off a hill onto grassland... 1 move - don't get it
Moving from a grassland tile to a grassland tile... 1 move - don't get it
Generally... what are the other movement penalty factors I am missing?
It's frustrating to set up an attack only to find I'm going to fall 1 tile short and get counterattacked upon losing the initiative, especially in the late-industrial or modern era warfare where bombardment can inflict significant damage.
Any help offered is extremely appreciated!
