Big problem is time.required to play... hard to find 6 people willing and able to dedicate that time. I find tiny map 4 players, classical start, no ruins, abundent resources, quick pace, to be ideal. Seems to keep people from quitting early on, provides enough resources to not give one person control of iron and other major resources. By passing ancient era saves time as we have all the Terrain improvements and writing turn one.
Also I'm not sure about this regional lobby thing. I often find ppl from Russia, Europe, and Australia in my games even though I'm east coast u.s. based.
Also I'm not sure about this regional lobby thing. I often find ppl from Russia, Europe, and Australia in my games even though I'm east coast u.s. based.