No game is perfect with the exception of chess. I like Civrev because I think it's pretty damn close to that. BUT, there is always an area of improvement. Can you guys think of any changes that you'd like to see made? Remember, make them feasible, you can't say, "I'd like to see next gen HD graphics" or something like that--I'm talking the actual game itself:
I can think of a couple and you can tell me if you think I'm wrong or stupid (well, I know I'm stupid and I'm usually wrong too but...)
1. I'd like to see the ability for you to build roads anywhere in your zone of influence. Maybe make them cost 50% more but still, it should be allowed.
2. I'd like to see a sports related wonder/great person. You can make an argument that a person like Babe Ruth or Muhammad Ali was much more important to world history than Leopold Stowkowski. They could be metaphors for baby booming and alas, great humanitarians.
3. Do you think anti-aircraft guns would be good? Or some sort of tactical bombing system? That is, when you flew over a city with a bomber, you have the option to destroy buildings like you do in Axis and Allies (for you other old school gamers). The counter would be AA guns that could attack only planes to help defend the city, they attack the plane first and if the plane survives the attack, then it gets somthing like the spy's "Steal some gold" technique where a random amount of damage was caused? If not, then the plane is destroyed and no attack ensues.
4. Same lines: I don't think the air war is as good as it can be. For example, if you have a single fighter in a zone with a bomber wing, the wing will be attacked first by a fighter wing because it has the higher rating. But that doesn't mirror warfare when a fighter escorts a bomber--you should have to take out all fighters in a square before you can attack any bombers. Just my take.
Anybody else got any? No wrong answers...
I can think of a couple and you can tell me if you think I'm wrong or stupid (well, I know I'm stupid and I'm usually wrong too but...)
1. I'd like to see the ability for you to build roads anywhere in your zone of influence. Maybe make them cost 50% more but still, it should be allowed.
2. I'd like to see a sports related wonder/great person. You can make an argument that a person like Babe Ruth or Muhammad Ali was much more important to world history than Leopold Stowkowski. They could be metaphors for baby booming and alas, great humanitarians.
3. Do you think anti-aircraft guns would be good? Or some sort of tactical bombing system? That is, when you flew over a city with a bomber, you have the option to destroy buildings like you do in Axis and Allies (for you other old school gamers). The counter would be AA guns that could attack only planes to help defend the city, they attack the plane first and if the plane survives the attack, then it gets somthing like the spy's "Steal some gold" technique where a random amount of damage was caused? If not, then the plane is destroyed and no attack ensues.
4. Same lines: I don't think the air war is as good as it can be. For example, if you have a single fighter in a zone with a bomber wing, the wing will be attacked first by a fighter wing because it has the higher rating. But that doesn't mirror warfare when a fighter escorts a bomber--you should have to take out all fighters in a square before you can attack any bombers. Just my take.
Anybody else got any? No wrong answers...