What city placement do you use???

Is this a good placement?



The AI can really piss me off by taking so much territory in so little time. What's a guy to do then crush them. :D

I usually just look at the map and picture all the cities in my head and just build them that way.
 
I think that the cities to the southwest and the north are a little too far apart you could of fit another city or two there
 
Originally posted by Veky
Btw, would it be good to switch capital to Tikal or Palenque?

that depends on if you are planing to conquer the civs to the north
 
I would switch the capital,cites in grassland(excluding grassland and hills) are far more productive that any other tile setting because you can mine every tile and keep growing.
 
Originally posted by Revolutionary
I think that the cities to the southwest and the north are a little too far apart you could of fit another city or two there

Thanks for the tip. I can fit two more cities in there. Use every possible terrain/resource is what I think. :D

Thanks for the other suggestions too.

The guys in the north are getting owned soon, there's a lot of military on the border. I'm just waiting for a little "provocation". :D
 
Originally posted by Revolutionary
@Park Ranger I usually build lots of happiness improvements for their culture so I almost never have happiness problems. And I play in the high difficulty levels usually Demi-god and Deity. I never try to get the max amount of tiles for a city I usually have like 2 or 3 overlaping tiles per near by city, so one city might have like 6 overlaping tiles.

Actually, if you have that many tiles overlapping then our styles are probably very similar! I was thinking more of the first screenshot and the rugged adherence to keeping overlap down to 1-2 tiles per city, total.

But what I should stress is that I rarely use a uniform distribution. Its so terrain dependant - for example in Veky's screen shot I would have put every city in that terrain on freshwater, or coast (or both!), though the ones around the big lake in the NE would be crowded. And the overlap would be around the river/bonus tiles. Hills and tundra and my cities are more spread out. Unlike TNO I'm not concerned with using all tiles in my territory (though like I said I pobably should) - just the better ones, the earlier the better. ANY tile that yields 3+ food under despotism will probably have a city right beside it (or close enough to use without first cultural expansion).

As far as happiness management goes, lately I've been of the opinion that I could streamline the way I do things. In the past I've been guilty of overkill, bulding Sistine Chapel then trading for 7th and 8th luxuries long before I've got hosptals. Now, whenever I'm luxury-rich (and not playing a religious civ), I've been seeing about skipping the whole temple-cathedral rigamarole, just build the odd colosseum, and use libraries for culture. (JS Bach's is nice for the religion-free approach).

Or vice versa: with Sistine Chapel, I won't depend as much on luxury trades. Just enough to keep WLTKD going in corrupt centres, which is much easier to do effectively now with police and civil engineer specialists.
 
I don't understand, why would you build the cities on freshwater?

I understand about the coast, I'd get harbor/commercial dock/offshore plat. but what's the deal with freshwater?
 
if you build them on fresh water you don't have to build aquaducts in those cities so they can grow past size 6
 
@Park Ranger yes the way I place a city has alot to do with terrain and resources too, I also try to build as many of my cities on freash water as possible
 
Originally posted by Revolutionary
if you build them on fresh water you don't have to build aquaducts in those cities so they can grow past size 6

Well color me newb, I thought only rivers do that. :D
 
Originally posted by akillias
You mean lake?

yes if you build them right next to a lake or a river you won't have to build an aquaduct in that city
 
It helps a lot to have a lake next to you with a fish inside so you dont need to build a road to get income and most of the time it helps a lot early if you want to research a lot of tech quickly
 
Lets see, the following cities are at distances:

Yaxchilan : 4.5
Bonampak : 5.5
Tikal : 5
Palenque : 7
Copan : 6

Distances are truncated so 5.5 is actually considered a distance of 5 or I have seen claims that the distance system is the same from ptw to c3c.

Depending on which patch, I would suggest either to move the palace to Tikal OR place an FP at Tikal. I am currently playing with only official civ3 patches so I would move the palace with a leader and place a FP at Dzibilchaltum or the next city above it.
 
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