I've been watching a chummy few city states in my games and realized I have no idea what controls their power level.
My last game on prince I was working my 2 new and only Riflemen over to the first AI to attack and I scrolled the map up a bit to notice my allied maritime city state had not 1, not 2, but 3 riflemen! Remember this is in 350ad and the best any of the AI had was 1 lone spearman. So obviously it's tech scaled instantly to mine. Then it promoted for free
Did it scale to mine because I was it's ally? Or do all city states scale to the highest civ?
I assume their defenses scale with tech level too? Again to whose? I've never attacked one myself, but I watch the AI units bounce off until catapults. Not sure if it took catapults+ because I was an era ahead of the AI and they scaled or because they're naturally that tough.
What controls military gifts? Does allied vs friendly up your chance of a better unit or frequency or both? I know the max gift level is scaled, but the gift is still random. I was in a gunpowder war in the 1600s once and they gave me a scout...
My last game on prince I was working my 2 new and only Riflemen over to the first AI to attack and I scrolled the map up a bit to notice my allied maritime city state had not 1, not 2, but 3 riflemen! Remember this is in 350ad and the best any of the AI had was 1 lone spearman. So obviously it's tech scaled instantly to mine. Then it promoted for free

Did it scale to mine because I was it's ally? Or do all city states scale to the highest civ?
I assume their defenses scale with tech level too? Again to whose? I've never attacked one myself, but I watch the AI units bounce off until catapults. Not sure if it took catapults+ because I was an era ahead of the AI and they scaled or because they're naturally that tough.
What controls military gifts? Does allied vs friendly up your chance of a better unit or frequency or both? I know the max gift level is scaled, but the gift is still random. I was in a gunpowder war in the 1600s once and they gave me a scout...