What demographic do you usually have good in?

Reichsmarshal

Warlord
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Sep 6, 2001
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172
Location
United States
In my current game, I have 1st population, land area, and family size. I also have 2nd productivity.

What part do you usually do well in compared to the other civs?
 

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I almost always lead the way in life expectancy, but I am always last in military service. I also often am first in productivity and per capita income.
 
Originally posted by eyrei
I almost always lead the way in life expectancy, but I am always last in military service. I also often am first in productivity and per capita income.

I think my trends match your's eyrei.

I wonder if anyone knows what equations are that lead to results like "military service"?

The per capita income is easy enough to fathom, and I suppose productivity is just straight from the output of cities, but for items like disease...I may have no city radius' with jungle in them, but I still might show 1% disease, it is strange...flood plains I guess?
 
Originally posted by Bill_in_PDX


I think my trends match your's eyrei.

I wonder if anyone knows what equations are that lead to results like "military service"?

The per capita income is easy enough to fathom, and I suppose productivity is just straight from the output of cities, but for items like disease...I may have no city radius' with jungle in them, but I still might show 1% disease, it is strange...flood plains I guess?

Yeah. Flood plains, and any jungle within your borders seem to affect disease. Literacy is simply the percentage of science improvements (library, university, research lab) in your cities. Until research labs, the highest you can get is like 71% I think. Miliary service is a complete mystery to me. Even when I have the largest military, I will still be last. It probably has to do with how long you keep units around.
 
i'm usually last in military srvice, family size, annual income. military size because i'm normally disbanding or upgrading my units regularly, so their term of service can be short compared to the AI sending spearman to battle my rifleman. i don't really understand family size as i normally have the largest population, but small families sound good to me. annual income is low becuse i have to split my total income with so many people. disease can be low/high (i'm guessing) if advances leading toward health are not sought after or improvements that induce health (granaries and hospitals) are not built. normally, i am first in 7 of the catagories, but lately i have been in the 8-9 range. it's fairly easy to determine which ones are most important to you after a while.
 
Well, i can't give the numbers to the calculation on the military service, but i think that being the "last" is actually being the "best'.

Perhaps it sounds odd to guys from USA, because, as far as i know, you don't have to join the army, unless you want too.

In many other countries, however, there is a thing called "obrigatory military service", what means, for some time you have to forcefully join the army.

Here in Brazil, the service lasts 1 year. Of course they don't get everyone (simply, the army don't need that much people), but i myself almost had to spend a year in the military, what really would have delayed my college. I escaped in the last stages of the selection.

So, i think that when CIV says that you are the last, meaning that you have the smallest time of obrigatory service, what it's actually saying is that in your country that Estate-sanctioned slavery is smaller than in other countries.

Well, i may be wrong, but i think that's how it works, because also, if i'm not mistaken, when i get more technologies and the lead in modern buildings, i loose positions also in "pollution".

Being the last is, actually being the best. Odd, isn't it?

Regards :) .
 
I would be willing to bet that military service is related somehow to how often you draft citizens and how long you keep them around. Does anyone know if disbanding a conscript unit reduce unhappiness caused by the draft?
 
Originally posted by eyrei


Miliary service is a complete mystery to me. Even when I have the largest military, I will still be last. It probably has to do with how long you keep units around.

I think you may be on to it there. I never disband spearmen, as they are upgradable for all of history. Nothing more fun that watching the 1st Royal Spearman become the 1st Mech Infantry and overrun the final capitol on the map (okay, so it is difficult to remember who is the first, but you get the idea).

So I would guess that so much upgrading would lead to the poor rating I always get in military service.
 
Originally posted by Bill_in_PDX


I think you may be on to it there. I never disband spearmen, as they are upgradable for all of history. Nothing more fun that watching the 1st Royal Spearman become the 1st Mech Infantry and overrun the final capitol on the map (okay, so it is difficult to remember who is the first, but you get the idea).

So I would guess that so much upgrading would lead to the poor rating I always get in military service.

Not really. The First Royal Spears are still sitting in the capital. They may still be wearing their old uniforms because I get lazy with my upgrades :D
 
I don't pay attention to it.. but I usually have pretty high literacy (except in my current game where I've been slacking with building that stuff)


clarification..... I check it often to see how my land area, production, and literacy stack up against the other civs, but I don't know what categories I usually do best in. With the exception of literacy, and if I'm lucky land area.
 
Family size is good to have high in because it means your population is growing fast. I believe granaries help increase it. Military service is based on unit to population ratio (if it is the same as it was in Civ 2). Most of them are very good to have high in except for disease and pollution.
 
i pay attention to 3 attributes, production, population and productivity

higher production means you can usually win a war against any lower ranked nation. population and productivity show the potential for production. if your cities are almost maxed out population wise, and your productivity is high then your production won't grow much in the future, making strategic territory acquisition necessary ;)
 
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