AccipiterQ
Chieftain
- Joined
- Aug 17, 2007
- Messages
- 59
This forum needs a glossary lol...what do those terms mean??
CE = never build specialists, ever
SE = never build cottages, ever
Both these terms are highly misleading and bad strategy.![]()
CE = never build specialists, ever
SE = never build cottages, ever
Both these terms are highly misleading and bad strategy.![]()
oooh ok! Do people actually have success running these strategies at higher levels?
Well, actually, yes. Pillaging and then putting farms is sometimes a better option. And if that is not running a "pure" SE, then a CE with a GP Farm which runs specialists is not pure either.SE is common at higher levels, but I don't like it. There is also a "HE" which is a hybrid economy or a compromise between the two. And let's face it, all SE's are compromise economies, because it's no like you are going to tear down the cottages of captured cities or anything.
I've been playing a No Cottage, No Lightbulbing SE style, and it's allowed me to get my first win on emperor.SE is common at higher levels, but I don't like it. There is also a "HE" which is a hybrid economy or a compromise between the two. And let's face it, all SE's are compromise economies, because it's no like you are going to tear down the cottages of captured cities or anything. SE basically exploits the lightbulbing giving big boosts to research in the early going, leading to big tech leads, and you trade part of that lead for others' techs. Without good enough trading partners, SE flounders. So SE actually works better at higher levels as the AI civs usually tech faster and have better stuff to trade.
Also try the EE. Espionage Economy.![]()
Well, actually, yes. Pillaging and then putting farms is sometimes a better option. And if that is not running a "pure" SE, then a CE with a GP Farm which runs specialists is not pure either.
And yes CE isn't exactly pure if you do that GP farm thing. I roll my eyes at food-heavy GP farms and tend to have wonders do the heavy lifting for me.