Neonanocyborgasm
Deity
- Joined
- Apr 21, 2004
- Messages
- 4,695
In the early part of the game, you should be concentrating on settling as much land as possible, with perhaps the side-effect of claiming luxury or strategic resources as well. The other civs have little advantage over you and will probably be doing the same thing, so if you don't keep up with them, you'll find yourself high and dry in short order, especially if you are on a small map.
I will set my first city to build warriors or spearmen (if I have bronze working), until I see that I'm approaching a population of 3, and then set to settler. I'll try to time it so that the settler is finished just as soon as my pop reaches 3. I try to build a settler factory as early as possible to accelerate this process, which means looking for a source of bonus food (ex. cattle, wheat). Meanwhile, I'll research pottery (unless I have it already), so that I can build a granary in that settler factory city. I just keep this up until my borders reach the other civ's or I run out of land.
Some people advocate building a worker factory but I find that in the early game, where populations are low, it's not as useful, and I'll tend to build them ad hoc.
Once you've got a set of cities established, you can set each one to specific tasks. You could set one with barracks and crank out military units, another to build wonders, another to build a navy, etc.
I will set my first city to build warriors or spearmen (if I have bronze working), until I see that I'm approaching a population of 3, and then set to settler. I'll try to time it so that the settler is finished just as soon as my pop reaches 3. I try to build a settler factory as early as possible to accelerate this process, which means looking for a source of bonus food (ex. cattle, wheat). Meanwhile, I'll research pottery (unless I have it already), so that I can build a granary in that settler factory city. I just keep this up until my borders reach the other civ's or I run out of land.
Some people advocate building a worker factory but I find that in the early game, where populations are low, it's not as useful, and I'll tend to build them ad hoc.
Once you've got a set of cities established, you can set each one to specific tasks. You could set one with barracks and crank out military units, another to build wonders, another to build a navy, etc.