Basically I'm wanting to make a Wonder that grants the HealthtoCulture policy bonus, but I don't know how to make them access things in the policy table.
Is it possible to make them grant a specific policy that is not part of the virtue tree?
You can detect when a building (the wonder) is constructed and use that to grant a policy. I haven't investigated if you can add (hidden) policies to a different tree so that they don't clutter up the UI.
But if you just want to give a player extra culture based on their Health each turn you can mimic the effect with Lua. You can use the method described in this thread.
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