DaviddesJ said:Mercantilism is often pretty useful. It depends what you're trying to accomplish. Also, whether you're in Representation and/or Caste System.
"Ambientalism" must be what in English is "Environmentalism". That, and Serfdom, are virtually useless.
On reflection, I want to change my vote. I voted for Serfdom, but I could imagine using it sometime, if I were Spiritual and could easily switch back and forth to Slavery. I can't imagine ever using Environmentalism. First, because the game is gone by the time you get it. Secondly, because the forests and jungles are gone by the time you get it. Thirdly, because even if the game is continuing, more health and happiness wouldn't be particularly useful at that stage.
Antilogic said:Why? Environmentalism is not equal to scientific progress, it just means you are more conscious of not destroying the planet around you.
The fact is, I believe you are trying to represent a "secondary" effect of environmentalism with that civic. In order to keep the game simple and streamlined, I advocate we stay with the current Firaxian system of only representing "primary" effects of the civic unless absolutely necessary (that Free Religion research boost just reeks of them not finding enough of a primary bonus...as does that workshop food thing for State Property). That way, the system stays relatively simple and easy to grasp.
Don't you think it's kinda good in the one city challenge? And it's pure gold if you have an organized trait and is going cultural.kristopherb said:bureaucracy is bad its med and it affects one city even though it produces more money then it luses i prefer vassalage
Antilogic said:The thing is, by your logic, I could just as easily say a hypothetical "Militarism" civic should increase your research as well, because you are trying to find new ways of killing people. And, for the contemporary reference, let's take World War II--look at the before and after technology snapshots...that war really pushed the limits of human knowledge.
StarWorms said:There are a few that I just never use... Mercantilism, Pacifism, Environmentalism
kbmusiclover said:Religion: Pacifism. I'm always pretty much forced, eventually, to switch to Free Religion, but I put that off as long as possible, because I LOVE Great People (I especially try to get Great Artists) and I'm not a military guy, as I already stated.
For Peter, pacifism is a MUST!drkodos said:If you LOVE Great People you should rethink your ideas about Caste system. It is usually available much earlier than Pacifism and when leveraged properly is amazingly powerful. It is just that it is not a straightforward civic to use and get the most out of that people shy from it.
If you want Great Artists, Caste system is one of the very best ways via civic choice to generate them. Even more so than Pacifism because Pacifism only gives it bonus to those cities that have the state religion. Caste sytem is ubiquitous.
For best results, run both.