Thats fair zechno, I agree that the question in this poll is really "what civ appeals to me least" just as you said. But honestly Im not that interested in that question either. Because I dont want every civ to appeal to every player.
Instead I like polls that ask what peoples favorite civs are. Then see what civs turn up the least frequently, those are the ones Im interested in fixing.
It seems liek "what civ to you like the most"/"what civ do you like the least" would turn up the same results. But they are actually very different. Some civs appeal to small base of people that really like them. Im perfectly cool with keeping those (the kuriotates and khazad are examples). It doesnt matter to me if 80% of the other people dont like playing as them. But if we have civs that arent on anybodys favorite lists, then thats a huge problem.
To answer the relative power question I ran a test game and tracked the scores. The game specifics were:
Large map
18 civs (i wanted the map to be full to limit barbarian randomness and truely force the ais into conflict with each other)
Aggressive Ai
Pangaea map (a good mix of terrain types and a lot of neighboring civs to force conflict)
The results:
Specifics of the underachievers:
Cassiel- Died on turn 15 to the barbs, that happens sometimes
Tasunke- Started strong but early aggression earned him to many enemies who tore him apart
Hannah- Completly landlocked she was handicapped form the begining, have to compare this with other results to see if there is a trend
Ethne- Interesting result here, the elohim ai arent strong aggressors and tolerant doesnt help them if they arent aggressing, have to play mroe games to see how they work out
Faeryl- Involved in more wars than probably any civ, Faeryl's was doing well throughout until finally catching the bad end of a battle with the Calabim. Despite not finishing Faeryl did exactly what she was supposed to and put out a strong showing in this game
Decius- Very weak performance for the Malakim. Have to see if this is a trend. Decius eventually vassaled to Alexis (see I told you he was Malakim/Calabim)
Dain- Also vassalized to Alexis, Dain is held down by being forced into Alexis's various wars. I think I disable vassals int eh next test.
Charadon- Very middle of the road performance here. Nothing great, nothign horrible. Charadon did start one of the first wars and was the aggressor in a lot of battles, just as you'd expect.
Kandros- Kandros was handicapped by the game settings. The Khazad are the slowest to creates settlers and on a map this crowded it meant that they lost out on the land battle early on.
What does it mean?
Nothing much. But running a few samples for this sort of data with different starting positions could show some interesting trends around relative civ strength and the ai's ability to play these civs.
But its interesting to consider. And it takes us out of the anecdotal discussions that dont give us much to go on. I think someone posted here yesterday that we'd nerfed the calabim into uselessness. More analytical information is better.