The english can't land on your island because they don't have marines that can assault from a ship. Thats a standard tatic of mine. If the drop zone isnt a free square normal units can not disembark a ship.
The tile SW of Edo is unoccupied, so the English CAN land. What else could it be??
BTW, preventing huge landing forces from disembarking because a worker or scout occupies a tile is stupid. That's something else that needs to be worked on.
Z - the spearman is highlighted with a full move yet...
I thought I had made a good map for testing out lighthouse advantages with equivalent start islands for potnential multiplayer use...
Too bad no one will be able to invade for 2000 years... I guess Firaxis doesn't think that amphibious landings occured before WWII?
At the very least - each age should have a unit that can fight units on land while they are disembarking from ships(at a huge disadvantage of course)...
The english started out heading toward Kagoshima - as I continued to place units on the shoreline - the ship continued around the entire island until it reached its current position.
I still love the map that I made and hope that I will still enjoy playing on it (it minimizes contact early on and stops the ICS until the NewWorld is "discovered"- but I just have to play without putting the units on the shoreline
Its also too bad that I don't have the time to edit the units in the game extensively - perhaps I will be able to work on this over the next 6 months or so a little bit at a time?
It will be just like work... and I only paid $59 for the honor! sheesh
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