Food trading would be nice, but I prefer the attack and defense bonus for recent age units. Anything besides Infantry, Marines, or another armored unit beating a Tank just aggrivates me to no end. As does the occasional Cavaly beats Mech Infantry.
Originally posted by cycle
I don't know if you ever heard this one: "games are never finished, only published".
This is SO true. So bear this in mind when you give your opinion on a game in general. I agree with most constructive comments above but overall, I think we can say that Civ 3 is a great game ever since it was released. The support team has also been doing a great job to fix bug and change certain part of the game, based on the public feedback. Bravo !
Originally posted by cycle
Area that needs improvement are :
1) Diplomacy. Too simple for my taste. Need more options, like coordinated attacks.
Originally posted by cycle
2) Espionnage. Also too simple for my taste, and not even a viable strategy based on the current model. Go check MoO2 for a good (simple) spying system. Spy are more fun as unit (as in Civ2), instead of action that cost money (as in Civ3). Very fun too in MoO2, you have spy in a pool and you allocate tasks (counter-espionnage, espionnage, sabotage, etc...) to them.
Originally posted by cycle
3) As in EVERY single game I've ever played in the last 15 years, AI needs some enhancement. No surprise there. But I would add that the current build does offer a good challenge. IMO, I would like it to be more agressive when he's "sees" an opportunity. The example mentioned in a previous post about the AI attacking you if he has tanks and you only have spearmans, this would be great. It means that the AI would effectively ANALYSE what is going on, not just REACT to the game as it progresses. I don't know if any of you are familiar with AI programming, this is EXTREMELY hard. Well, we can all hope right ?
Originally posted by cycle
I don't know if you ever heard this one: "games are never finished, only published".
This is SO true. So bear this in mind when you give your opinion on a game in general. I agree with most constructive comments above but overall, I think we can say that Civ 3 is a great game ever since it was released. The support team has also been doing a great job to fix bug and change certain part of the game, based on the public feedback. Bravo !
Originally posted by Baleog
OK, AI programming is hard, but the AI was way more advanced in civ 2. Considering that they were "improving on perfection", they could have given it more time.
Originally posted by cycle
>>The tone I used suggests I'm angry at you, but I'm not. Bare in >>mind that a lot of people are compairing the game to civ 2.
No problem here. I've been reading forum posts long enough to know when it's a flame and when it's not
>>Bare in mind that a lot of people are compairing the game to civ 2.
Which is kind of normal, considering this is its successor. I do agree that people do have to realize that this is not Civ 2, therefore they have to "deal" with the new format of the game.
>>Bravo?!? Is that Portuguese?
It's French![]()
Originally posted by Baleog
Will someone explkain to me what settler diarheoa is. Is ti anything to do with the computer pumping out settlers?
Originally posted by Zouave
Sort of.
You must be new. It is the crazy flood of settlers building towns everywhere, ENCROACHING ON YOUR BORDERS and not leaving until three turns after you tell them to and then magically teleporting themselves across your civ to the other side and setting up a town on open tiles they should not even know exist.
Originally posted by akibitzer
Related to above, make AIs clean their own mess up as carefully as I must do.