dopingman
Warlord
- Joined
- Mar 8, 2009
- Messages
- 202
Preying on "AI is stronger on slower speeds due to bonuses". Sorry for the off-topic btw.
This may be true, but it shows how ineffecient the AI is in using those bonuses. A human mind is much better in using every resource available to its maximum wheras the AI just wastes a grand of it on useless or outright stupid stuff. If you tighten the time between the recoveries after a dangerous blow (be it economic or military wise), the human is left with less time to reap maximum benefits from its resources. It may be true that the AI can field a larger army on marathon/epic, but you will beat it to pulp nontheless, because well, you are a human who understands how the game mechanics work, e.g. ranged being the military way to go (whereas the AI is just moving in this enviroment without understanding it). After reducing their military they don't have the time to replenish their losses and the human starts to grab cities. Otherwise on quick/normal the gaps are fairly quickly closed. Also having more time to process decisions makes it easier for humans as it matters less if you check the trade screen every turn to check if the perceived rating of the AI is still credible or you get less for your resource deal, if the game is on slower speeds. The AI does need the exact same amount of time to process a turn on quick as it needs on epic with a specific setup in place. Human may change their mindest during this time, the AI doesn't.
Edit: Also game is balanced around standart speed, so some units are just plain OP if they go obsolete less quickly (looking at you Keshiks/Camel Archers)
This may be true, but it shows how ineffecient the AI is in using those bonuses. A human mind is much better in using every resource available to its maximum wheras the AI just wastes a grand of it on useless or outright stupid stuff. If you tighten the time between the recoveries after a dangerous blow (be it economic or military wise), the human is left with less time to reap maximum benefits from its resources. It may be true that the AI can field a larger army on marathon/epic, but you will beat it to pulp nontheless, because well, you are a human who understands how the game mechanics work, e.g. ranged being the military way to go (whereas the AI is just moving in this enviroment without understanding it). After reducing their military they don't have the time to replenish their losses and the human starts to grab cities. Otherwise on quick/normal the gaps are fairly quickly closed. Also having more time to process decisions makes it easier for humans as it matters less if you check the trade screen every turn to check if the perceived rating of the AI is still credible or you get less for your resource deal, if the game is on slower speeds. The AI does need the exact same amount of time to process a turn on quick as it needs on epic with a specific setup in place. Human may change their mindest during this time, the AI doesn't.
Edit: Also game is balanced around standart speed, so some units are just plain OP if they go obsolete less quickly (looking at you Keshiks/Camel Archers)