I'm wondering what strategies everyone uses and on what difficulties they use it on. Personally, I'm wondering what everyone builds in their cities and how they manage the reinforcement of their armies.
I usually try to get a bank in every city, and also try to get a barracks and factory up in every city to allow me to have enough money and supplies to support a decent army. If my smaller cities ever finish building those buildings, I either set them on unit production or gold production if they're so small they won't build anything anytime soon. My largest/most productive cities are used to build units, and my single most productive city is used to research projects and purchase units (since it has resource buildings).
At the beginning of every game, I take my most powerful city (the project one) and give it all of the most productive tiles around until the projects are done, regardless of how it screws up the nearby cities. After that, I go to each individual city in my empire and manually set the workers to the most productive tiles while looking to see if I can get anymore gold without sacrificing hammers (like switching a forest tile to a river forest).
My armies are usually not too large, with a preference on a few well promoted units over many weaker ones. I tend to build little more in land units than what I start with, and instead build many bombers and attack planes to bombard the enemy until my land units can clean up. I usually put very little if any production into my navies, as ships don't help against cities much (although this might change when I start playing civs who get supplies more often).
That's enough of my stuff though, what does everyone else on here do?
Oh I forgot; I usually play on a sort of modified difficulty, where both the AI and I are on diety (I guess like prince in balance but resulting in larger armies).
I usually try to get a bank in every city, and also try to get a barracks and factory up in every city to allow me to have enough money and supplies to support a decent army. If my smaller cities ever finish building those buildings, I either set them on unit production or gold production if they're so small they won't build anything anytime soon. My largest/most productive cities are used to build units, and my single most productive city is used to research projects and purchase units (since it has resource buildings).
At the beginning of every game, I take my most powerful city (the project one) and give it all of the most productive tiles around until the projects are done, regardless of how it screws up the nearby cities. After that, I go to each individual city in my empire and manually set the workers to the most productive tiles while looking to see if I can get anymore gold without sacrificing hammers (like switching a forest tile to a river forest).
My armies are usually not too large, with a preference on a few well promoted units over many weaker ones. I tend to build little more in land units than what I start with, and instead build many bombers and attack planes to bombard the enemy until my land units can clean up. I usually put very little if any production into my navies, as ships don't help against cities much (although this might change when I start playing civs who get supplies more often).
That's enough of my stuff though, what does everyone else on here do?
Oh I forgot; I usually play on a sort of modified difficulty, where both the AI and I are on diety (I guess like prince in balance but resulting in larger armies).