What will your first Strategy Be?

NuclearElephant

Elephas Maximus
Joined
Oct 16, 2005
Messages
131
What will be your strategy for the first game of Civ4?
 
Personally I am going with religious warfare and culture building:king:

-NE
 
All out attack on the hardest level, epic game
 
I don't really think anyone can answer that question for sure yet.. but...

In Civ 2 and 3 I always tended towards maximizing tech and getting ahead of the other civs, and being the first to get modern armor, at which point I began to crush my enemies (and friends also, of course).

Not sure this a a totally viable strategy in Civ4 with the new AI, much slower city building, and many other options though - but that is probably one thing I will test out.

On the other hand, I have always been interested in a pure economic victory, which of course was not an option in previous games. So at this point I am guessing that will probably be the first way I try to go.

However, the religious options also look interesting.
 
Build an army first, and then focus on culture and leveling/upgrading my army. Maintaining the peace at first, while working out who my friends and enemies are...
 
It's much too early for anyone to have any viable 'strategies' - read: exploits - for beating the AI yet...
From what I've read in the previews and reviews, Firaxis has done all possible to block the previous 'strategies' that unbalanced the game; no more ICS, no more early rush, no more tech whoring... all hail Firaxis! :worship:

At first sight, it looks as if the best 'strategy' is to play CivIV as it should, IMHO, always have been played: a balanced game, in which all aspects have to be considered - tech, economy, growth, military etc. - to build a true empire, not just focus on one 'strategy' that exploits the AIs weaknesses.

Of course, I'm sure we'll find new weaknesses and there will be strategies found to exploit them... I'm hoping though, that the weaknesses will be smaller and the exploits fewer and weaker!
 
Wlauzon said:
I don't really think anyone can answer that question for sure yet.. but...

In Civ 2 and 3 I always tended towards maximizing tech and getting ahead of the other civs, and being the first to get modern armor, at which point I began to crush my enemies (and friends also, of course).

Not sure this a a totally viable strategy in Civ4 with the new AI, much slower city building, and many other options though - but that is probably one thing I will test out.
Heh, thats exactly how I did it too in previous civs. I simply played like a docile builder until Mech. Inf., Modern Armor, Cruise Missiles or Arty/Radar Arty, and ICBMs and then I unleash hell.
 
Depends on which victory condition I'm aiming for. I'll try to get a Space Race victory in my first game.
 
Dragonlord said:
It's much too early for anyone to have any viable 'strategies' - read: exploits - for beating the AI yet...
From what I've read in the previews and reviews, Firaxis has done all possible to block the previous 'strategies' that unbalanced the game; no more ICS, no more early rush, no more tech whoring... all hail Firaxis! :worship:

At first sight, it looks as if the best 'strategy' is to play CivIV as it should, IMHO, always have been played: a balanced game, in which all aspects have to be considered - tech, economy, growth, military etc. - to build a true empire, not just focus on one 'strategy' that exploits the AIs weaknesses.

My thoughts exactly. Actually, always find games like the above far more enjoyable anyway, which is why I play on lower difficulties in Civ 3. (SMAC and Civ 2 I never tried too high difficulty to know if it's needed, but have to assume with them too.)
 
Benjie said:
Build an army first, and then focus on culture and leveling/upgrading my army. Maintaining the peace at first, while working out who my friends and enemies are...


sorry no armies in C4

just stacks


I want to be line to RR, then tyr out some diplo things, work my way to nukes
and no religon in this game as well
 
First time in ill probebrly try and play like i did with civ3 and fail miserably... that should help me work out the new rules of the game ;)
 
My strategy will be to win. Alright - the strategy needs a few rounding of the corners, but I'll play it by ear.
 
It's much too early for anyone to have any viable 'strategies' - read: exploits - for beating the AI yet...
From what I've read in the previews and reviews, Firaxis has done all possible to block the previous 'strategies' that unbalanced the game; no more ICS, no more early rush, no more tech whoring... all hail Firaxis!

At first sight, it looks as if the best 'strategy' is to play CivIV as it should, IMHO, always have been played: a balanced game, in which all aspects have to be considered - tech, economy, growth, military etc. - to build a true empire, not just focus on one 'strategy' that exploits the AIs weaknesses.

In Civ3, if you just didn't use the exploits, you could still beat deity, by playing a balanced game in which all aspects have to be considered. Civ4 is no different, IMO. And exploits will be found. All games have exploits. No, Civ3's exploits won't work in Civ4, but there will be new ones. Hopefully not as many as Civ3 had, though.
 
Shillen said:
In Civ3, if you just didn't use the exploits, you could still beat deity, by playing a balanced game in which all aspects have to be considered..

Well, I can safely say, I'm definitely not that skilled. :)
 
I'm going to feel my way forward on the easiest setting, trying to keep in mind what I have read about strategy in the previews. Advance from there.
 
My initial strategy is going to be exploration, pure and simple. On random game at the easiest level with just two or three other civs, I'm just going to focus on building up my own civilization and finding out how things work in the game before I embark on anything more ambitious such as world conquest. Once I get used to the interface and gameplay, I'll get more serious and try to leave my mark on Sid's virtual worlds every week or so...
 
First up, I'll be trying for a spaceship win. For the simple reason that I'm kind of assuming it means needing every tech in the game, or as near as possible, so it'll give me a chance to see what everything does.

This will give me plenty of insights into possible strategies and tactics.

Also, I'm guessing, plenty of moments of "oops" or "how did I just do that?" or "what made that happen?" or "the AI would never have done that in Civ3 :gripe:"
 
Regent (or equivalent), Standard map, lowest barbarian setting (but not no barbarians), early religion (e.g. Found Buddhism), cxoncentrate on winning tech race, as many wonders as possible, concentrate on maximising Great People, hold back on war until as late as possible, Spaceship victory.
 
Shillen said:
In Civ3, if you just didn't use the exploits, you could still beat deity, by playing a balanced game in which all aspects have to be considered. Civ4 is no different, IMO. And exploits will be found. All games have exploits. No, Civ3's exploits won't work in Civ4, but there will be new ones. Hopefully not as many as Civ3 had, though.

Oh, I agree - I beat Deity a number of times and tried to avoid the worst exploits, like ICS... but some you could hardly get around; like the AI sending human waves at my fortified-on-mountain-in-a-fortress Infantry, for instance :D
 
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