Hey all, the last Civ game I played was Civ II. I'm loving Civ IV. The current MP game I'm in is also my first civ multiplayer game I've ever played. I'll explain the situation.
There's basically the "big three" left in our current game, with two AI civs that are basically just minor at this point. My roommate, as the Japanese, is at the top of the scoring chart. The German AI under Frederick is second, I'm third. Germany is to my north, the Arabs to my west and the Japanese to the far west. Germany and I are on great terms, sharing Judaism and lots of trade. My roommate had the Arabs as his AI friend, but I instigated a war between the Germans and the Arabs which drew in my roommate to the war. The Arabs lost a city and called for peace, leaving my roommate and the Germans in a perpetual war for years.
Right now I feel like the odd man out. The Germans and Japanese are both more powerful than I am. My roommate has around 7000 gold and gets about 700 a turn, compared to my 400 and 50 a turn. I'm looking to damage both the Germans and the Japanese enough for me to start pulling ahead, and I think I have a few options (and Aces up the sleeve) to do so.
For one, the Germans refuse to make peace with my roommate so thankfully both of their industry are caught up in constant military production. Two, I know my roommate is feeling the heat now because he's asked for assistance twice recently. First he wanted me to attack the Germans from behind, but I didn't have the military (nor did I want to). Later he asked me to declare peace with his only, and wavering ally, the Arabs. I did so, but only if he gave me oil. I'm the only one with Flight so I can now produce fighters and gunships.
Two, so far I'm the only one with Uranium. I'm thinking about trying to get the Manhatten Project ASAP so I can produce nukes before everyone else can, if they ever find Uranium. If I could do that, both the Japanese and Germans could be crippled.
Basically, I need to plan a power play soon. The first part, engaging the Japanese and Germans in an ongoing and fruitless war, has been achieved. Neither of them are gaining ground or doing much damage to each others cities, but they're pumping out military units. My roommate may even be on the ropes which is why he's been asking for assistance. I don't want either of them dominating each other though. I need to lure one to believe I'm on their side, cripple the other player and then be in a position to quickly do the same to them. I'm definitely on good terms with the Germans, so I need to choose the right time to act against them or I'll lose a potential ally for the rest of the game.
Right now I'm leaning on the idea of getting nukes before doing anything too rash. I think that would ultimately give me leverage against any opponent, regardless of the situation. So if you were faced with this situation, what would you do?
There's basically the "big three" left in our current game, with two AI civs that are basically just minor at this point. My roommate, as the Japanese, is at the top of the scoring chart. The German AI under Frederick is second, I'm third. Germany is to my north, the Arabs to my west and the Japanese to the far west. Germany and I are on great terms, sharing Judaism and lots of trade. My roommate had the Arabs as his AI friend, but I instigated a war between the Germans and the Arabs which drew in my roommate to the war. The Arabs lost a city and called for peace, leaving my roommate and the Germans in a perpetual war for years.
Right now I feel like the odd man out. The Germans and Japanese are both more powerful than I am. My roommate has around 7000 gold and gets about 700 a turn, compared to my 400 and 50 a turn. I'm looking to damage both the Germans and the Japanese enough for me to start pulling ahead, and I think I have a few options (and Aces up the sleeve) to do so.
For one, the Germans refuse to make peace with my roommate so thankfully both of their industry are caught up in constant military production. Two, I know my roommate is feeling the heat now because he's asked for assistance twice recently. First he wanted me to attack the Germans from behind, but I didn't have the military (nor did I want to). Later he asked me to declare peace with his only, and wavering ally, the Arabs. I did so, but only if he gave me oil. I'm the only one with Flight so I can now produce fighters and gunships.
Two, so far I'm the only one with Uranium. I'm thinking about trying to get the Manhatten Project ASAP so I can produce nukes before everyone else can, if they ever find Uranium. If I could do that, both the Japanese and Germans could be crippled.
Basically, I need to plan a power play soon. The first part, engaging the Japanese and Germans in an ongoing and fruitless war, has been achieved. Neither of them are gaining ground or doing much damage to each others cities, but they're pumping out military units. My roommate may even be on the ropes which is why he's been asking for assistance. I don't want either of them dominating each other though. I need to lure one to believe I'm on their side, cripple the other player and then be in a position to quickly do the same to them. I'm definitely on good terms with the Germans, so I need to choose the right time to act against them or I'll lose a potential ally for the rest of the game.
Right now I'm leaning on the idea of getting nukes before doing anything too rash. I think that would ultimately give me leverage against any opponent, regardless of the situation. So if you were faced with this situation, what would you do?