What's in your army?

Originally posted by SuperBeaverInc.
I use what ever the best offensive unit that I have at the time to make my army.

Yeah thats what I do too, it's great fun with the Celts, with the Gaelic Swordsman having extra move they get promoted easily, then in C3C the armies give them an extra movement. Same can be done with Anciet Cavalry and Mounted Warriors too. It's not hard to take out a couple cities in one turn, during the early ancient era with a couple 3.2.3 armies.
 
Hmmm.

When I think of offense I think of 4 *elite modern armor as the best army.

However, in practice I rarely get to build these, since I am usually in solid control of the game by then. I would say defensive armies are the best. Most recently I have had armies of 3 infantry, later adding an MI, or armies of riflemen with infantry as the fourth unit.

The AI avoids attacking them, so I put them in the front line cities. When the AI attacks it goes right by them in an attempt to reach undefended inner cities. Of course it never works, as my Huge stack of artillery redlines any incoming units which are subsequently destroyed by cavalry, tanks, whatever is available. When it is time for offense, such a defensive army is great to defend my arty stack, as the AI cities are bombed from metropolis to townhood and the units are redlined before the assault starts.
 
What happens to the army's attack/defense if say you had three infantry then added a mech infantry. Would it change?
 
Originally posted by homeyg
What happens to the army's attack/defense if say you had three infantry then added a mech infantry. Would it change?

AFAIK it averages them, for the purposes of displaying it. So the attack would be (6+6+6+12)/4 = 7.5 (not sure how it rounds), and defense (10+10+10+18) = 12. However, the attack is calculated as JMK said earlier in the thread, so I don't think the attack.defense info is overly meaningful if you mix units.

Normally I just use whatever my best fast unit is at the time, be it knights, cavalry or whatever. If I don't have a fast unit then I'll just use my best offensive unit.

I don't use defensive armies much, although I had one memorable game where I was at war with China constantly and they suicidally kept sending 1-3 Cavalry a turn against my fortified Infantry army in a city with barracks on a 1-tile isthmus between our civs :)
 
Nothing is averaged. The unit with the highest attack value will always be the first attacker, the one with the best defense the first defender.
 
Originally posted by Longasc
Nothing is averaged. The unit with the highest attack value will always be the first attacker, the one with the best defense the first defender.

ya i think it works this way
 
Originally posted by nihil8r
if its possible i try to save as many armies as possible up until panzers.

That's it! My ideal army sits unloaded, ready.
 
Originally posted by Sean Lindstrom


That's it! My ideal army sits unloaded, ready.

I do this, too. The advantage is, once you've got the four armies, you can build the Pentagon, regardless of the number of units in the army. 4 0-unit armies are just as good as four 3-unit armies for triggering the Pentagon build.
 
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