isnorden
Amnesiac Modder
I've been tweaking WHoward's Smokehouse building mod to make some improvements:
Unfortunately, the new building didn't appear in-game when I playtested the remod by itself--not even after I fixed a bug which I thought had caused the trouble. My database log reported this new error--
I assume this has to do with building art; please correct me if I'm wrong! Either way, I'd appreciate any help you can offer--thanks so much!
ETA: Attached latest version to next message; older files deleted due to corruption.
- Let all civilizations use it without having the Granary replaced. To do this, I needed to put the Smokehouse into a new building class.
- Change the required tech to Trapping (which makes Deer an available resource).
- Add a few more animals to the list of potential Food sources (and raise the cost of building them, since they've become more useful).
- Remove Deer from the list of Food sources stored in the Granary, since they now belong in the Smokehouse.
Unfortunately, the new building didn't appear in-game when I playtested the remod by itself--not even after I fixed a bug which I thought had caused the trouble. My database log reported this new error--
Code:
[7494.328] constraint failed
[7494.328] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
I assume this has to do with building art; please correct me if I'm wrong! Either way, I'd appreciate any help you can offer--thanks so much!
ETA: Attached latest version to next message; older files deleted due to corruption.