What's missing in this remod?

isnorden

Amnesiac Modder
Joined
Jul 6, 2012
Messages
608
Location
Madison, Wisconsin, USA
I've been tweaking WHoward's Smokehouse building mod to make some improvements:

  • Let all civilizations use it without having the Granary replaced. To do this, I needed to put the Smokehouse into a new building class.
  • Change the required tech to Trapping (which makes Deer an available resource).
  • Add a few more animals to the list of potential Food sources (and raise the cost of building them, since they've become more useful).
  • Remove Deer from the list of Food sources stored in the Granary, since they now belong in the Smokehouse.


Unfortunately, the new building didn't appear in-game when I playtested the remod by itself--not even after I fixed a bug which I thought had caused the trouble. My database log reported this new error--

Code:
[7494.328] constraint failed
[7494.328] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'


I assume this has to do with building art; please correct me if I'm wrong! Either way, I'd appreciate any help you can offer--thanks so much!

ETA: Attached latest version to next message; older files deleted due to corruption.
 
:bump:


Update on this project: The log hasn't reported any mod-related errors when I playtest version 3 by itself, but the Smokehouse still doesn't appear on the production/purchase list. Could someone please find out what's making this happen? I'd appreciate that very much... :bowdown: :thanx: I've attached a copy of version 3 so you can have a look; it unpacked correctly this time, fortunately.
 
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