Paulo Santoro
Chieftain
I'm really enjoying espionage in Civ 6, but what's the point of chase sequence? Almost always there is only the foot option, and, even when you have another option, you will choose foot because the difference in turns is too small for the risk of losing the spy.
I would use a mod that:
1) Unlock all options always.
2) Change the risk-reward aspect.
I imagine this would be nice:
- Airplane: 1-3 turns to return / 30% to suceed
- Boat: 4-6 turns to return / 50% to suceed
- Vehicle: 7-9 turns to return / 70% to suceed
- Foot: 10-12 turns to return / 90% to suceed
So, if you really want this spy quickly available and could produce another in a few turns, you could push your luck with airplane, or boat. If it is hard to produce another, go safe with vehicle or foot. Also, the more ranked the spy (no matter the promotions), more likely to have it sooner (in 7 days using the vehicle, for example).
I would use a mod that:
1) Unlock all options always.
2) Change the risk-reward aspect.
I imagine this would be nice:
- Airplane: 1-3 turns to return / 30% to suceed
- Boat: 4-6 turns to return / 50% to suceed
- Vehicle: 7-9 turns to return / 70% to suceed
- Foot: 10-12 turns to return / 90% to suceed
So, if you really want this spy quickly available and could produce another in a few turns, you could push your luck with airplane, or boat. If it is hard to produce another, go safe with vehicle or foot. Also, the more ranked the spy (no matter the promotions), more likely to have it sooner (in 7 days using the vehicle, for example).