Doctor Phibes
Prince
I was nostalgically going over the opening sequences of various civ-type games (most of which I've played a lot) just now and realised that some of them - right down to the music - have stuck in my head. (Had to use Youtube for some when I couldn't find the disks...)
So what are your favourites out of this bunch? (Choose as many as you want.)
[Posted to the Civ4 discussions forum because that is my favourite game. Strangely, there doesn't seem to be an appropriate forum for this poll, because it isn't exactly off-topic, but it's also non-specific.]
My opinions:
Civ1: Wow, this does have a strange retro charm. Brings back memories of playing around with the old Amiga SID chip...
Civ2: Actually, this is where I come in Civ-wise. Important, I guess, because this sets the recurrent theme of world music background (in this case sort of Andean) and introduces that distinctive Civilization font.
Civ2 TOT: A fairly snazzy montage, though decidedly low-budget even for 1999. Undistinguished sounds.
Civ3: There's a sort of minimalism about this that I like. The Tower of Babel metaphor is memorable. Music works, but is quite forgettable, IMO.
Civ 3 Complete: Included for, well, completeness. Just a spruce up of the original Civ3 really, but loses some of the charm, I think.
Civ4 Vanilla: Ah... My second favourite. But then it's Chris Tin's score that makes the big difference. I also really like the little lights of cities spreading across the world from Sumeria and the dizzying zoom-in to the beseiged city.
Civ4 Warlords: Not a fan. Perhaps I just don't need a close-up view of some screaming crosseyed oaf's tonsils.
Civ4 BTS: Never warmed to this, though it is competent. Perhaps it is the overly portentous score or something. (We're lucky that in RL JFK wasn't such an impulsive fellow as the Prez in this vid.)
Civ5: Well, it's not too bad. Unusual amount of spoken narrative - in previous versions all we have is a guy shouting 'fire!' (I assume) in Portuguese. Better than the game really (but that's not hard).
SMAC: A classic for its time. The best part is the use of actuality footage. Sticks in my mind at any rate.
SMAX: Minimal little space battle. Not much to say except that it's adequate for an add-on.
CTP1: Got to be said that this set a fairly high standard for 1999. I remember showing it to non-gamer friends who were impressed that a mere PC game carried an intro like this. Best bit, I think, is the future transition segue with the ruined building.
CTP2: I voted for this as well as Civ4V and SMAC. Why? Well, maybe it's because I'm a Londoner, but for me it's also because of the way it stresses alliance as well as conflict. Unusual. The music sticks in my mind too.
EDIT: I'm sure I've missed some, likely add-ons. Please let me know if so.
EDIT #2: Yes, I missed Civ Revolution, for a start. I've never played it, but just looked at the intro movie and it's not bad, certainly above average. Interesting how the Neolithic people's future visions anticipate the Civ5 intro. Marks that one down a point for lack of originality. I'd add Rev to the poll, but don't know how...
EDIT #3: And Colonization. Didn't play that either. Ah heck, the main core games are there...
So what are your favourites out of this bunch? (Choose as many as you want.)
[Posted to the Civ4 discussions forum because that is my favourite game. Strangely, there doesn't seem to be an appropriate forum for this poll, because it isn't exactly off-topic, but it's also non-specific.]
My opinions:
Civ1: Wow, this does have a strange retro charm. Brings back memories of playing around with the old Amiga SID chip...
Civ2: Actually, this is where I come in Civ-wise. Important, I guess, because this sets the recurrent theme of world music background (in this case sort of Andean) and introduces that distinctive Civilization font.
Civ2 TOT: A fairly snazzy montage, though decidedly low-budget even for 1999. Undistinguished sounds.
Civ3: There's a sort of minimalism about this that I like. The Tower of Babel metaphor is memorable. Music works, but is quite forgettable, IMO.
Civ 3 Complete: Included for, well, completeness. Just a spruce up of the original Civ3 really, but loses some of the charm, I think.
Civ4 Vanilla: Ah... My second favourite. But then it's Chris Tin's score that makes the big difference. I also really like the little lights of cities spreading across the world from Sumeria and the dizzying zoom-in to the beseiged city.
Civ4 Warlords: Not a fan. Perhaps I just don't need a close-up view of some screaming crosseyed oaf's tonsils.
Civ4 BTS: Never warmed to this, though it is competent. Perhaps it is the overly portentous score or something. (We're lucky that in RL JFK wasn't such an impulsive fellow as the Prez in this vid.)
Civ5: Well, it's not too bad. Unusual amount of spoken narrative - in previous versions all we have is a guy shouting 'fire!' (I assume) in Portuguese. Better than the game really (but that's not hard).
SMAC: A classic for its time. The best part is the use of actuality footage. Sticks in my mind at any rate.
SMAX: Minimal little space battle. Not much to say except that it's adequate for an add-on.
CTP1: Got to be said that this set a fairly high standard for 1999. I remember showing it to non-gamer friends who were impressed that a mere PC game carried an intro like this. Best bit, I think, is the future transition segue with the ruined building.
CTP2: I voted for this as well as Civ4V and SMAC. Why? Well, maybe it's because I'm a Londoner, but for me it's also because of the way it stresses alliance as well as conflict. Unusual. The music sticks in my mind too.
EDIT: I'm sure I've missed some, likely add-ons. Please let me know if so.
EDIT #2: Yes, I missed Civ Revolution, for a start. I've never played it, but just looked at the intro movie and it's not bad, certainly above average. Interesting how the Neolithic people's future visions anticipate the Civ5 intro. Marks that one down a point for lack of originality. I'd add Rev to the poll, but don't know how...
EDIT #3: And Colonization. Didn't play that either. Ah heck, the main core games are there...