Ploeperpengel said:Hadrean is blaming the wrong person. Everything fine on my screen. But the polycount is a bit high. Half the size would be reasonable.
Ploeperpengel said:Hadrean is blaming the wrong person. Everything fine on my screen. But the polycount is a bit high. Half the size would be reasonable.
woodelf said:I had to make the wheels realistic.
I could delete two of them if need be.
woodelf said:A building that can be used as a prereq to chariots or other wheeled units.
woodelf said:Thanks for the critique Duke. The nifviewer is still on my "to-do" list. Maybe I'll delete the plane on the ground and try to nifview soon.
And stitching within the unwrap is still buggering me a little admittedly. My unwrap edit seems so jumbled that when I stitch a piece it overlaps a piece next to it, so I end up leaving it as is. There are a lot of little pieces here I should have stitched.
But, I'm not bending on the wheels!