When all others are against you...

GeneralZed

look around...
Joined
Oct 24, 2004
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Location
Switzerland
... what would you do?

At the moment I am playing the Chinese on a quite low level, but it still is quite difficult to play. I have 200 more points than the next best civ, so I am the top. My mil. councelor tells me I have a greater army than the others. But now, the 3 best civs are against me and they wont calm down. Any sugestions to tame them? :mischief:
 
GeneralZed said:
Any sugestions to tame them? :mischief:

If this is a 'real' war and you are worried about invasions, get some of the other civs (if there are any left) to declare war on the nearest of your enemies. Usually after 10 turns or so of fighting their next door neighbor, they weaken to the point where they just want peace with everyone so they can rebuild.

If you're an expansionist civ and you still have a few scouts (or if you have other units of little use lying around), send them in to enemy territory to pilage the roads to resources and luxuries. War weariness is not a fun thing to deal with when you have no luxuries. :)

If you can muster an army big enough to capture three or four cities, that usually gets the AI thinking about peace... Unless of course they really hate you. In one game I played I had a civ that was just my little punching bag. Every 20 years or so I'd raze a few of their cities and demand techs. It eventually got to the point where nothing fazed them. I tried to get peace when they were down to just their capital and they wouldn't budge. I guess they expected someone to come to their rescue. :lol:

I tend not to enter into Mutual Protection Pacts if it can be avoided, but depending on your situation getting one or two of them might be a fairly good idea as an extra deterrance to future attacks. It might be hard to get any but the weakest of the AIs to enter into a MPP while you're already at war though (unless the other civs adore you and think you're the modern incarnation of the dali lama).

I'd suggest trying to get any other civs you can involved in the war. It doesn't matter if they won't declare on all three of your enemies, but if you can get one or two civs to fight two different enemies, you might just get lucky and cascade the conflict into a world war, one in which you would hopefully be in a good position to clean up the mess when the AI completely evicerates itself. :)
 
Don't tame them. Nail them. That is nothing either. Once in an online game,6 people declared war on me after they wiped out 1 guy i never met. I was the most powerful, but I am sure they all knew each other as they knew exactly where I was on the map. Even in this situation, I didn't go down easily. I mean they declared war on me at the end of ancient. And it wasn't until early industrial era where i was defeated, as they were all trading and got infantry. Meanwhile I was still using knights. I had no chance. I took 3 of them out thought to the west of me, though eventually the other 3 put me too rest, though one of them actually congratulated me before they finally killed me as they knew I'd done well in a war against 6 people with no allies. It was a huge battle, there attacks immediately swept me on the east side when I was fighting on the west, but I was jus holding my line well on the hilly and mountainous east, taking advantage of defence bonuses. Burning any cities I knew they were gonna get. I mean I lost 5 cities, meanwhile I took over 20 on the west. Towards the end they were becoming more powerful and I was struggling, I think I was producing more units, just there's were far more powerful. Then when my troops returned from the West, it was probably the greatest battle I've had online. Havoc everywhere, all throughout my territory. I was fighting against people who had basically cheated in an online game. My main problem was I could defend very well and there advances were slow on the east because of the hills and moutains, once they were through there, they swept through my territory with little resistance most the way, except the odd defence of one city. However my attacking was poor, there troops were far more advanced, and I just couldn't kill many units without losing myself, even with the trebuchets I could get around through the hills as most of them were roaded. Eventually I was losing few units, but killing even fewer, and slowly I was being destroyed, I knew I was in trouble at the time, I needed 1 ally desparately. I must have held them on the East for at least 30 turns, losing about 1 city in that period. Though once my units were gone, there was no reserves. I would have been interested to know who finally won that game, if anyone.
 
beat the hell out of them. if your in the middle ages use your riders and pound them. don't use diplomacy use a big wacking stick :evil:
 
Luckily I managed to get my bombers, so I build many of them, like 20 and plus my 50 cavalry and 20 riflemen. I managed to counter the Indians, Germans and French. I took em out and made peace with some Nations and got a MPP with France to destroy Russia. Now India got heavily attacked by Russia and Germany wasnt never a real threat. :lol:

Well, if it wasnt the Russian, I would have been overrunned by 3 civs at a time. Now I see, using the wacking stick is a great solution for these problems :goodjob:
 
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