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When to get artifacts

Discussion in 'CivRev - Strategy & Tips' started by MorteEterna, Nov 13, 2008.

  1. Terrapin

    Terrapin Chieftain

    Apr 15, 2003
    "Court of Camelot" upgrades horses to Knights. If found early, it is so powerful as to be unbalancing. One or two vet knight armies in the BC era are generally all it takes to win by domination.
  2. blackdaggr

    blackdaggr Chieftain

    May 22, 2009
    Pharaoh's Needle is another game-changer. The best time to grab it is right after you finish researching Horseback Riding. It will give you Feudalism.
  3. GooseTheHutt

    GooseTheHutt Chieftain

    Feb 2, 2011
    I had to start a new account because my old e-mail no longer works, but I was playing a game last night and I realized that my friends and I tend to just grab wonders as they appear to make sure no one else grabs it. I found Atlantis but waited so I could research the techs that would not take long to get. I was nervous the entire time hoping no one else would come and grab it.
  4. Mowhar

    Mowhar Chieftain

    Mar 10, 2011
    Before finding atlantis i "always" circle it, while researching all tech that takes 1-2 turns to develop.
    When all tech than I can develop costs at least 3 turns, I will get at least 9 turns of science production, instead of the minimum 3 turns worth.

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