where is the parts system?

That said, the mod is cool... But I admit it needs just a bit more 'chrome' and I believe using the relooked icons of FF and renaming the promotions to something meaningful for a sci-fi mod (for example Medic I into Repair Bay I) would go a long way in my enjoyment. :)

Any feedback, Mod Master?
 
Ouch... that's almost disappointing, and I don't say that to put pressure on you, I know that one person less not playing your mod has no importance.

Seriously, you are not bothered by a Federation Cruiser having Medic and the medic icon instead of having Repair Bay and a proper icon? This fails to suspend disbelief for me. A mod is about chrome and flavors...

Now I'm not demanding fundamental changes, just cosmetic one. Use icon X instead of Y, rename the name of Icon X to another name. That's all. There is no actual changes in gameplay and I believe this can be done easily for someone knowing where are the files and data like you.
 
Contrary to Voyager, the ship is not the only thing damaged in an attack. The March promotion was renamed to Advanced Repair, though. The Final Frontier icons are actually done in the same style as regular civ (the color change is done is some other graphic effect) and are specific to the Final Frontier promotions; they wouldn't be appropriate if applied to the regular civ promos. You can also do a lot more with the base promotions (with a few exceptions, the Final Frontier promotions were all +X% vs unit type Y as far as I remember).

I tend to think of promotions as applying to both crew and ship.
 
Ouch... that's almost disappointing, and I don't say that to put pressure on you, I know that one person less not playing your mod has no importance.

Seriously, you are not bothered by a Federation Cruiser having Medic and the medic icon instead of having Repair Bay and a proper icon? This fails to suspend disbelief for me. A mod is about chrome and flavors...

Now I'm not demanding fundamental changes, just cosmetic one. Use icon X instead of Y, rename the name of Icon X to another name. That's all. There is no actual changes in gameplay and I believe this can be done easily for someone knowing where are the files and data like you.

I agree with deanej, first of all.

If it bothers so much you won't play the mod unless the feature is included, why don't you simply do it yourself? All you'd need to do is change the text keys that the promotion code referred to to be whatever you wanted.


That being said, I would like the FF/AW buttons... maybe I'll do this myself.
 
I would like to, but in the PromotionInfos file there is no entry for the name of a promotion, the only text field is for example <Description>TXT_KEY_PROMOTION_MEDIC2</Description>

I know how to change the arts, with <Button>,Art/Interface/Buttons/Promotions/Medic2.dds,Art/Interface/Buttons/Promotions_Atlas.dds,4,4</Button>

Although I don't know why there are 2 references, is the 2nd a fallback image if the first does not exists?

So if someone can point me to the file which names the promotions, that would be appreciated. I guess there is some localization file somewhere for the mod, but where?
 
I would like to, but in the PromotionInfos file there is no entry for the name of a promotion, the only text field is for example <Description>TXT_KEY_PROMOTION_MEDIC2</Description>

I know how to change the arts, with <Button>,Art/Interface/Buttons/Promotions/Medic2.dds,Art/Interface/Buttons/Promotions_Atlas.dds,4,4</Button>

Although I don't know why there are 2 references, is the 2nd a fallback image if the first does not exists?

So if someone can point me to the file which names the promotions, that would be appreciated. I guess there is some localization file somewhere for the mod, but where?

Assets/XML/Text contains all the text files. I don't know which one handles promotions specifically, so you'd have to look through them.

I don't understand the art system, particularly buttons, that well, so I have no answer to that question...
 
A lot of the promotions use the default names so I don't have entries to them. The ones I did change are in the Units.xml file. The description entry for each promotion that contains a reference key that locates the corresponding entry in the text file that contains the text for the promotion.
 
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