- Joined
- Mar 31, 2008
- Messages
- 14,928
I'm pretty sure the system from 5 would work quite well also in 4.
It's variable, really. I believe A New Dawn did something like this called "Realistic Culture Expansion" in which expansion took account or rivers and other geological things. It wasn't one-tile at at time, but I think it worked very well for the mod. In a sense, that is CivV expansion in CivIV.
I don't you can buy tiles in CivIV though. I guess if someone wanted one-tile expansion ala CiV in CivIV, it wouldn't require too much in the way of modding. Though, CivIV was designed around the big fat cross expanding at set intervals so it might cause problems or painfully slow expansion.
Basically, I like everything better about Civ V, except I would prefer the local happiness -- I mean, it's much easier creating Elvises, isn't it, than struggling to get happiness policies.
I hated the Civ IV "Stacks of Doom," and the Civ IV warfare model in general: Took too long to get anywhere, and you couldn't choose your defenders. Religion I can accept or not. I liked religion in Civ IV, but don't really miss it in Civ V.