Which leader(s) do you dread finding near your civ?

Mehmed. If he gets a decently large stretch of good land, he will become huge. And his armies are almost always huge as well.

100 % right. He is evern harder if he is one or two civ away from you so that you can not hit him at the beginning. Muhamed is the only one that will pop up with 20 knights 20 pikeman 20 maceman and 20 trabucet in front of your city with a tendency of sending you to stone age.
 
Just keep him pleased

4a5744e5aa70e-mehmed.JPG
 
Monty's almost funny, because he tries to keep fighting you but doesn't have the power to do it well. I don't like seeing Gilgamesh, because he eats land
 
Toku is a hassle because you can't please him early on. Gilgamesh is horrible news because he's very difficult to rush and isn't overly peaceful before HR bonuses kick in.

Second on Gilgamesh being horrible--he always has cultural defense bonuses, good defensive archers, cheap walls built, and a good early UU.

But, I love seeing Tokugawa. Since he doesn't trade well, he inevitably falls behind technologically, and all the free first-level promotions in the world aren't going to make your archers and melee units effective against my guns.
 
Mehmed in my experience builds crazy amounts of stacks. Usually totally outdated but it's hilarious to watch him suicide 40 or so knights on your borders

Williem Van Orange is who I really dread. Give the guy a really good coastal start a couple of tiles away and he'll be teching on par with you all the live long game. He's cultural also which means he'll clutter the . .. .. .. . out of your continent. And for some reason, for some bizzare reason, he's really good at defending himself, probably due to his surplus of money as well as tech advantage and the extra defense he has in his cities from cultural. Trying to get rid of his defense bonuses in his cities? Be sure that he'll have upgraded archers within two turns of the siege starting and him teching Feudalism. Dickhead
 
I really like starting next to monty - you know exactly what is coming. The one I hate starting next to is Sitting Bull. He will try and steal you blind. My latest game, I started next to him and also build The Great Wall. Two Great Spies later (settle, scotland yard) and Sitting Bull is spent. He is running the EP slider against me (because I am generating so many pts) and hasn't expanded past 3 cities (I have about 10).
 
I don't mind the war-mongers
If I start near them I do it to them before they do it to me
I like starting near the religious types and wonder junkies. They mean I don't have to bother with religion or building wonders myself
An empire builder like Mehmed or Hammurabi I'd rather start near so I can kill them before they become unstoppable
The ones I hate are the mad rexers like Joao who fill the land with dozens of badly-placed cities that aren't worth keeping
 
Second on Gilgamesh being horrible--he always has cultural defense bonuses, good defensive archers, cheap walls built, and a good early UU.

But, I love seeing Tokugawa. Since he doesn't trade well, he inevitably falls behind technologically, and all the free first-level promotions in the world aren't going to make your archers and melee units effective against my guns.

That's all well and good, but when you spawn next to someone who doesn't trade, there's no way to get him to pleased, and therefore no way to easily direct his EARLY attack elsewhere, making him a big pain when you get a stack of 10 aggressive units in the BC's. Yes, you can beat it off, but it does slow you down :sad:. He's not easy to rush either, due to PRO.

Also, peace weight can put him at pleased with other warmongers so he's trouble with more of them around since he can actually trade then.

I admit if he spawns anywhere other than RIGHT next to you, he's not much of a problem though.
 
I can only talk about regular Civ IV, no expansions.

Monty. He's predictable but that still doesn't mean that he's weak. And 6 longbowmen on a hill city with good coltural defense and walls can kill off 30 units, so he brings 100:ar15::ar15:[pissed]. And on Deity, forget about fairness, so you get :spear: from him.

Mansa. He expands REALLY fast and also founds religion early. He's tough to bump off early because he has Skirmishers, and later in the game, he generally is rich enough to bribe friends into a war. He's good far away though, because he trades techs more readily that others.

Isabella. She is a B**** when it comes to religion. If you have a different religion from her for 1 turn, she's already at -4 for religion. And she's kind of a wonder freak.

Gandhi/Ash. This is an interesting situation... the two most useful wonders in the game for me are the Great Library and The Pyramids, and both Indian civs tend to streamline towards them. If I have them, then I have no trouble at all with them.

Saladin. He's a wonder-builder, and he annoys me because it sucks to be 1 turn away from finishing 3 different wonder and then have him finish all 3.

Toku. VERY often when I play as Hatschie, I end up right next to him on Deity lvl. He expands fast, but he's an isolationist, so basically, I can't go anywhere past his lands, since the jerk doesn't give me Open Borders until I'm at about +8 with him.

I don't know why people hate Cathy. She gets to be really powerful, but she doesn't declare war easy, and if you're friends with her, she is easy to get a tech out of, and when she has cossacks, she DOMINATES in war (except vs. redcoats).
 
Montezuma, Shaka, Cathy, Bull ........ I mean er Sitting Bull.


he attacked one of my cities when i was American and after I reconquered it, he refused peace unless I gave it back, so on went a long and bloody war to exterminate him, he refused to surrender at any point instead relying on forlorn attacks on my cities and such.


Question to Staff: if you want to use filters why have the words like: . .. . .. .? why not just ............? or even ****?
 
:rolleyes: I wonder what the intro message would be.
"Greetings Natasha. Welcome to the nation of Who Dat. We are a wonderful people. Our chief element is speed, and a love for technology. Ach! Our TWO chief elements are speed, a love for technology, and warring ability... Arrgh! Our THREE chief elements..."

I always wondered why the Who Dat Civ had Conquistadors...

:p
 
Least liked: Gilgamesh. Hard to dislodge, not easily turned into a lapdog, annoying culture pressure.


I also don't like starting right next to Catherine and Charlemagne, both of which expand nicely without being soft targets.
 
I like Gilga as a neighbor if he's not too close. Very strong leader overall and good early fav civic make him one of the best potential allies. But if I don't have enough room to expand, he's definitely one of the worst.

I don't like the warmongering nutcases not because they are hard to deal with (just slam a bunch of defenders in a hill city). I dislike them because they basically force my early game on very limited options. Make him my BFF (possible with Monte via religion or, say, Ragnar via fav civic) or prepare for the inevitable DoW.
No options with people like Shaka or Genghis (who don't give a . .. .. .. . about religion and have a late fav civic), so it's just "prepare for the inevitable DoW" most of the times.

Bismarck is probably my most hated AI leader and I always rush him when possible.
 
"Greetings Natasha. Welcome to the nation of Who Dat. We are a wonderful people. Our chief element is speed, and a love for technology. Ach! Our TWO chief elements are speed, a love for technology, and warring ability... Arrgh! Our THREE chief elements..."

I always wondered why the Who Dat Civ had Conquistadors...

:p

Now that's funny. :lol:

Gilligan is a pain no matter where he is; if he's on the map, he's going to be a problem. He also has a very high probability of being a Runaway AI on another continent - complete pain.

Napolean is a very dangerous AI, and surprisingly underrated (I guess with the number of French Leaders he doesn't pop up in alot of games). He will attack you, preferably with a backstab, and it will be fairly intelligently executed for an AI - and hurt.

Toku is the worst, however. PRO, so he's a problem to kill early, and a xenophobic psycho that's impossible to talk to. HATE him. :mad:
 
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