krossingkhory
Chieftain
- Joined
- Jan 2, 2025
- Messages
- 18
I am mostly new to Civ VI, but I've been playing pretty steadily for the last 10ish days since I was able to pick this up on Epic. I am in the midst of a game where I want to aim for a religious victory, although I wouldn't be upset if I simply just played and had fun. Anyhow, I am playing as Trajan, and I'm currently at Turn 24 in 3080 BC. I set the following to be true for my game:
1. Gathering Storm, with disasters set to 2
2. Standard difficulty (Prince)
3. Continents
4. Standard map size
5. No barbarians. Every time I've played with Barbs turned on I end up getting swarmed before I can even get my civ off the ground.
6. No turn limit (I hate having games just end because of some time limit)
I have 2 scouts and a warrior roaming the countryside. One of the scouts I built, the other was given to me by one of the goody huts/tribal villages. I have 2 cities - my capital (Rome), and one that I have settled not too far away that is in the midst of a bunch of resources.
I have met 3 city-states, and I have envoys to all 3 of them. However, thanks to getting really lucky with the goody huts, I ended up being able to send 2 more envoys to Armagh, which greatly increased the amount of Faith I get in the capital (3 per turn). I am actively sending a trader to one of the city-states, primarily because its route takes it directly through Ravenna...and traders automatically build roads over time on their routes. So that's just free roads through my two cities, which I cannot argue with.
So why am I here? I need the community's help in determining what Pantheon to found. I do not have Astrology (yet; that will get picked up as soon as I'm done with Irrigation), so I can't build a Holy Site yet. I have found one place for it...but the amount of production surrounding the area is rather lacking. While that site is currently a +3, the selection of a Pantheon could increase this. But again, the lack of production would make dropping a city there rather terrible.
I have placed tacks in multiple spots across the map, and I'm seeing mostly +2s wherever I drop them. I'm not the best with just looking at the map and determining what the adjacency bonuses are, so I have to use DMT to help me with this. Yes, I know there is a large swath of uncovered map right next to my little kingdom, and trust me when I say my scouts are going to be heading there shortly to uncover that. But that's not the issue at hand.
What Pantheon should I found? There is a desert to the east of Rome, which means I could get all those bonuses for adjacent desert tiles. Again, though, at the cost of Production. If you guys need a larger view of the map to see the rest of the continent, I can certainly provide that. But here's the shots I took this morning to (hopefully) help you to help me.
1. Gathering Storm, with disasters set to 2
2. Standard difficulty (Prince)
3. Continents
4. Standard map size
5. No barbarians. Every time I've played with Barbs turned on I end up getting swarmed before I can even get my civ off the ground.
6. No turn limit (I hate having games just end because of some time limit)
I have 2 scouts and a warrior roaming the countryside. One of the scouts I built, the other was given to me by one of the goody huts/tribal villages. I have 2 cities - my capital (Rome), and one that I have settled not too far away that is in the midst of a bunch of resources.
I have met 3 city-states, and I have envoys to all 3 of them. However, thanks to getting really lucky with the goody huts, I ended up being able to send 2 more envoys to Armagh, which greatly increased the amount of Faith I get in the capital (3 per turn). I am actively sending a trader to one of the city-states, primarily because its route takes it directly through Ravenna...and traders automatically build roads over time on their routes. So that's just free roads through my two cities, which I cannot argue with.
So why am I here? I need the community's help in determining what Pantheon to found. I do not have Astrology (yet; that will get picked up as soon as I'm done with Irrigation), so I can't build a Holy Site yet. I have found one place for it...but the amount of production surrounding the area is rather lacking. While that site is currently a +3, the selection of a Pantheon could increase this. But again, the lack of production would make dropping a city there rather terrible.
I have placed tacks in multiple spots across the map, and I'm seeing mostly +2s wherever I drop them. I'm not the best with just looking at the map and determining what the adjacency bonuses are, so I have to use DMT to help me with this. Yes, I know there is a large swath of uncovered map right next to my little kingdom, and trust me when I say my scouts are going to be heading there shortly to uncover that. But that's not the issue at hand.
What Pantheon should I found? There is a desert to the east of Rome, which means I could get all those bonuses for adjacent desert tiles. Again, though, at the cost of Production. If you guys need a larger view of the map to see the rest of the continent, I can certainly provide that. But here's the shots I took this morning to (hopefully) help you to help me.