I finally got my first win yesterday on Deity
, and I was using my favorite civilization, Calabim. (pangena, aggressive civs, living world, three extra civs)
I usually agree with most of MagisterCultuum ideas and suggestions, but my experience was totally different than his ideas. I was in last place, or near in last place with only two cities for most of the first half of the game. The most powerful civilization, Khazad had founded ROK, and everyone around me was ROK too, so I switched to ROK/overcouncil for the huge diplomatic advantage. With only two cities, I could run the "Godking" civ for 50% production, and focus exclusively on building my economy with barely a police force for a military.
Khazad forced one of the nonROK civs to capitulate, and a couple other civs vassaled to him. After I got Feudalism, I built about 10 vampires, ate them up to around level 5 or so, built about 5 catapults, and invaded my closest neighbor (luchurip), which had "Friendly" status with me. He has essentally no military for defense because we were "friends."
, essentally allowing me to steamroll him.
I got lucky and got a great engineer later. I was trying to decide which GW to rush. I wanted to switch to OO and get the Tower of Complacency, but I had a large diplomatic bonus with Khazad (and we shared a sizable land border), and he had a huge military (and more than twice my score), so I rushed the Mecurian gate, because I was afraid if he built it first, I would get streamrolled by two powerful civs in a war (especially since almost everyone now was either good/neutral).
My war machine soon hit a brick wall. My military strength was still almost in last place, focusing on vampires using a shock and awe strategy of KOing another civ in 20 turns before they could properly react. Most of the other civ's cities had natural defenses of 100-150%, and crossbowmen and mithril champions, and I just couldn't kill them with my strength 7 vampires and slow artillery.
After Khazad and I were at war with another rival civ, I took a city with the Empyrean religion. I then made peace with all my rivals, and while Khazad was busy still at war, I switched to "Order" to turn "good" and to build those priests which have +1 bless spell. Then after 5 turns I switched to Empyrean to get the Chalid hero.
I got about 20 or so vampires and vampire paladins (absolute AWESOME!) ready, all with the raiders promotion, three mages with air II, and chalid with the pillar of fire. Then while Khazad had his 50+ SOD on the other side of the world, I declared war on him (as well as the other half of the world which had capitulated/vassaled to him). That chalid hero is just insane. I could literally take even the most heavily fortified city EVERY TURN. Cast air II, then pillar of fire to get all the defenders down to 25% health, then attack the city with the 15 strength vampire paladins to take down the crossbow men/strongest defenders, then mop up the rest with the other vampires. In about 15 turns, I had wipped out his entire country in the east as well as a couple of his client states, and by the time his SOD arrived back to attack my country, he had no country left to support his military, and the other vassals broke free from him
.
I then conquered everyone else, or they vassaled themselves to me and I got the domination victory. Yah!!
Sorry for the long story. I'm just pretty psyched! I've tried winning on Deity for a while, but I usually get overwhelmed pretty quick.
Side note: I could never understand why people here are so crazy about Druids (although the Dwarf Druids rock) assuming you are not playing as the elves. I think they are way overrated. By the time you get them, you are in the latter half of the game, it makes no sense to be using a tier 3 unit (and a low strength one at that) to be terraforming the world for a slow, marginal benefit, when you could be getting stronger tier 3 units to turn your neighbors' lands into parking lots.