Who are the worst AI Leaders in the game?

Who are the worst AI leaders in the game?

  • Bismarck (Germany)

    Votes: 14 9.0%
  • Tokugawa (Japan)

    Votes: 89 57.4%
  • Genghis Kahn (Mongolia)

    Votes: 8 5.2%
  • Kublai Kahn (Mongolia)

    Votes: 3 1.9%
  • Wang Kon (Korea)

    Votes: 16 10.3%
  • Isabella (Spain)

    Votes: 18 11.6%
  • Catherine (Russia)

    Votes: 2 1.3%
  • Saladin (Arabia)

    Votes: 11 7.1%
  • Asoka (India)

    Votes: 6 3.9%
  • Gandhi (India)

    Votes: 6 3.9%
  • Sitting Bull (Native America)

    Votes: 29 18.7%
  • Suleiman (Ottoman)

    Votes: 1 0.6%
  • Pericles (Greece)

    Votes: 4 2.6%
  • Alexander (Greece)

    Votes: 4 2.6%
  • Cyrus (Persia)

    Votes: 3 1.9%
  • Peter (Russia)

    Votes: 3 1.9%
  • Churchill (England)

    Votes: 5 3.2%
  • Zara Yoqab (Ethiopia)

    Votes: 4 2.6%
  • Other

    Votes: 25 16.1%

  • Total voters
    155
I think Toku's main problem is his refusal to open borders and trade techs. He needs to stay more competitive tech-wise in the early game so that he can use his UB (for what it's worth).
 
Does he really have to be competant? It's not such a big deal if there's one leader who's not as good as the rest - there has to be a last place. It'd only be an issue if he was easier to play against in a duel than other leaders, but that's not the case at all; by definition, his trading tactics are sensible when he only has one opponent. If there are multiple opponents, it's not a disaster if one falls by the wayside; in fact, it might strengthen your other rivals.
 
Does he really have to be competant? It's not such a big deal if there's one leader who's not as good as the rest - there has to be a last place. It'd only be an issue if he was easier to play against in a duel than other leaders, but that's not the case at all; by definition, his trading tactics are sensible when he only has one opponent. If there are multiple opponents, it's not a disaster if one falls by the wayside; in fact, it might strengthen your other rivals.

Yes that's true. But the predictability ruins some of the gameplay for those of us that play larger maps/more civs. Each game I play - I like to see who can be the AI leaders. Tok and Isabella being at the bottom every single game removes some of the surprise.

Some may have wondered why I have the Greek & Roman leaders in the list? For some bizarre reason all my games as of late... they've been horrid and usually annhilated.
 
@jpinard

you should play with the "random personalities" box checked. Then the predictability would disappear.
 
^ This poll was about how AI plays.

Tokugawa & Sitting Bull tend to be last in score on my games (btw, according to BtS reference sheet SB never builds wonders .. which could help with his philosophical trait).

That's odd, because Sitting Bull built the Taj Mahal in my latest game. He used a Great Engineer to do it, if that means anything.
 
Isabella can pull it together if her religious machinations work out. But I have wiped her out with a single axeman before when she was defending her triple holy city capital with one warrior. She's often doomed by her neglect for all things military combined with her crazy religious warmongering. But she can also end up "boss" of a continent with several foreign armies to back her up, which is a nightmare.

I also kind of like Tokugawa's extreme isolationism, though it would be nice if he pulled it off a little more successfully. He needs to be more aggressive, particularly early on when his isolationism isn't hurting him so much. Espionage would also help make up for his distaste for trade.

The peace loving civs play out exactly as they should. They have a good chance of being on the top of the pile if they can avoid war.

The crazy warmongers also do well if they can capitalise on their adventures. Shaka is usually very strong. Monty usually shoots himself in the foot, but he's a massive headache for all around him. Genghis Khan seems more moderate in my games, but ends up backwards. The Persians always seem successful, and the Greeks usually end up boxed in and diplomatically isolated.
 
Haha, 180%!

Anyway. Yes, Tokugawa. He once gave me a large city of his in exchange for a spare clam.

dude, are you playing on the level that's easier than beginner?
 
Given these poll results and insightful comments, what now? How about we come up with some tweaks that make Tokugawa into a decent leader?

The solution is to use him yourself. Actually, to fix Japan, give them EMperor Meiji, and make him not suck.

Alternatively, give them Takezo Kensei, with the traits, Immortal/Heroic (or nerdy/time travel)
 
So what would help Tokogawa out? I could make an extra trait, but if one plays a game with random assets this little "helper" trait would hurt anyone who inherits it. I also thought about changing the "unique building cost" - but if a civ isn't able t defend itself, that would just make a lot of good buildings for people to take over (or are unique buildings always destroyed when taking over a city?)

Tokugavas problem are not his traits (they are not the strongest, thats true). His problem is playing like a moron. Giving him a extra trait will not help here - he will still be playing like a moron. Neither will giving him a extra trait make him less predictable. He just does not leverage his traits.

What needs fixing is his personality.

Aggressive is not the strongest and Protective is the weakest trait in my opinion. Still, they have some kind of a synergy - both giving free promotions. He is obviously meant to be a warmonger. So what he needs to do is mass troops and go to war. As soon as he can. Then - if his war is succesful - he has a chance to stay competetive later, due to the size of his empire.
 
Toku (duh) Monty, Alex, and Genghis (if they don't do well early they fall behind)
 
Yes that's true. But the predictability ruins some of the gameplay for those of us that play larger maps/more civs. Each game I play - I like to see who can be the AI leaders. Tok and Isabella being at the bottom every single game removes some of the surprise.

Tokugawa has not been at the bottom of every single game I've played. He can do quite well militarily. Okay, he does usually lose - I voted for him in this poll - but it's not 100% predictable, and I don't see why some AIs shouldn't lose more often than others. Monty's strategy is insane, but I think he's a worthwhile part of the game. I'd say the same about Toku - a lot of people (perhaps not you, jpinard, but certainly many others) say he should be removed because he just gets in the way and won't trade. These are probably the same people who say the game shouldn't have any deserts or mountain peaks. Not everything in the game has to be useful; even if Tokugawa's only function is to get in the way, it's fine by me.

Doesn't that hurt the AI capabilities overall though? I was under the impression UU's/UB's were tied to inherent values in the leader traits xml?

That depends on what you mean. Some/most UBs were designed after the traits had been allocated, and presumably the designers tried to give them reasonable synergy. Ditto the AIs' "personalities". However, the AI don't see their UBs as being different from any other UBs; they're not programmed to use them in a special way. They do understand the benefits, but they don't have code that specifically says "I must use this a lot because it's my UB". By my understanding, Saladin is aware that his Madrassa gives more culture than a theatre, but not that it's special just because it happens to be his UB. However, all leaders have a preference for certain categories of building, tech, etc, and in most cases this means they're reasonably keen to build their UB (as well as other buildings in the same category).

As such, you can mix and match leaders, civs and even personalities, and the only problem with be a lack of synergy in some cases (or too much synergy in others).
 
Back
Top Bottom