Doesn't look like the infamous Steam
labels.txt problem.
That pop-up is generated from the
script.txt: I found this section in mine (which is mostly unmodded):
Code:
#SUMMARY_THEY_DECLARE_WAR_ON_US
#advisor Foreign Angry
The $CIVNOUN0 declared war on us!
...but just to be thorough, I also looked at my
labels.txt and
diplomacy.txt: the phrase "declared war on us!" didn't show up in either of those.
@Tealdragon204
So you'll need to check your mod's
script.txt, assuming it has one (if so, it should be in the
../Civ3/Conquests/Scenarios/[YourMod]/Text/ folder). If not, then the mod is using the original
script.txt (in your
../Civ3/Conquests/Text/ folder).
If that
script.txt line is there and unchanged (compared to mine), then the next thing to look at is the mod's .biq file.
Open the .biq in the Editor, choose "Edit Rules", go to the Civilizations tab, and scroll down through all 32 tribes, checking the assigned nouns for each one (which are used to fill in the "$CIVNOUN0" variable). If you find "AD" in one of those slots (e.g. might be a copy-paste error?), there's your culprit.
If for some reason you haven't got access to the Editor, you can attach the .biq to a post, and let someone else take a look at it.