who wants to help with a mercenary mod?

What started as a small request turned into a great mod component: The Resource Construction Mod

I Uploaded the first version of my [BTS]Resource Construction Mod

Main Features:
- 3 Quantative resources: Stone, Iron and Oil which will each generate thir own stockpiles
- XML tag for initial resource cost for Units and Buildings
- XML tag for initial gold/food cost for Units and Buildings
- 2 XML tags for production bonus that cost resources
 
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