sneaky
Prince
- Joined
- Nov 3, 2005
- Messages
- 540
First rule of corporations
They are not a dumb no brainer like religions
Second rule of corporations
They are not a dumb no brainer like religions.
Third rule of corporations
Don't spread it to all your cities, but only selected ones. For example to kickstart new founded across the sea. Or on your borders, the culture bonus is a big one! Settle Mining Corp in your Heroic Epic and Ironworks production cities. The beaker generating Corp in your Science Cities.
Corporations are not broken. It seems to me, there was much fine tuning involved. Yes, it cost money. But in the late game I have enough and the boni are very complementary. For exampe Mining Corp comes with railroads and around the time you built levees and factorys. The food Corps come with Techs which give you lots of health. The culture ones with mass media.
Let me give this a try:
First rule of Corporations
Spreading Corporations is not a no-brainer like religions
Second rule of Corporations
Spreading Corporations is not a no-brainer like religions
Third rule of Corporations
Spread Corporations strategically.
Don't spread them to all your cities and don't spread them to any or all foreign cities. Only spread them if they benefit the city in question and if your economy can handle it.
Fourth rule of Corporations
Corporations are costly, expect to lose money.
Don't spread Corporation to get rich, spread them to benefit from the bonuses. Expect your economy to suffer if you can't use the benefits from the Corporation to win quickly enough.