So only the even number Civ games are good? Interesting...
Like Star Trek movies...until the most recent ones.
So only the even number Civ games are good? Interesting...
We're comparing Civ V to Civ IV BtS because that's the game we were just playing. Civ V isn't a replacement for Civ IV vanilla, it's a replacement for Civ IV BtS.
Doesn't matter whether it's fair or not, that's the reality.
In this case, why not considering civ1 vs Civ 5, or Civ2 vs C5, etc...? comparing only Civ 4 vanilla to Civ 5 is not complete: you need to compare Civ 5 vs ALL other Civs...
Btw for those who missed it/have bad memories
http://forums.civfanatics.com/showthread.php?t=141327
There were plenty more of the same ilk. Civ 4 was a horrible game on release, it really was bad.
We're comparing Civ V to Civ IV BtS because that's the game we were just playing. Civ V isn't a replacement for Civ IV vanilla, it's a replacement for Civ IV BtS.
Doesn't matter whether it's fair or not, that's the reality.
I've never been for strictly comparing civ5 to civ4 BtS.
On its own, vanilla civ4 was still a far better game than civ5. The only major problems were technical flaws, but in gameplay vanilla civ4 excelled in pretty much every way.
We're comparing Civ V to Civ IV BtS because that's the game we were just playing. Civ V isn't a replacement for Civ IV vanilla, it's a replacement for Civ IV BtS.
Doesn't matter whether it's fair or not, that's the reality.
Which is what I ask of you people who are so desperately clinging to Civ IV:BTS - why don't you just play that if that's all you want? What exactly did you want from a new Civ game?
Well, I of course think Civ V should mostly feel like an "improved" BTS, although "improved" can mean a lot of things. But I do understand, that some think Civ 5 is supposed to only have only the "best" features of IV and everything else swept away, and new, more polished features would be added with expansion packs, or that Civ V should ignore all previous Civ's and start completely from the point zero. Neither is really right or wrong, but I would have wanted to hear from Firaxis what they are going for. That's really only thing that matters, if this is what they wanted to make, they have succeeded, wether I like it or not.
It's not like they have to forget all the progress of Warlords and BTS. They already implemented those gameplay mechanics and saw how they worked out before developing Civ 5, so I don't see how it would make sense to ignore all that when judging Civ 5. Why not compare it to Civ 1 while we're at it? What I'm interested in is how this game compares to other releases in the same series that I can also choose to play, not how it should be rated on some arbitrary scale of how good a 1.0 release is. That becomes a lot less meaningful when you're on the fifth incarnation of reinventing the same gameplay anyway, if you ask me.
The problem with Civ 5 is the gameplay. Those of us who don't like it feel it's boring and dumbed down. I've never felt bored in any version of Civ before, no matter how many times I played. This isn't a "Oh it's new and I don't like change" reaction... we've had plenty of Civs before, it's not like this is the first sequel to a 20 year old game. Civ 5 really isn't a "new" game... the only significantly new things that have been added are tactical combat and tile by tile growth. City states and social policies are ok, but mostly "meh". Everything else is just Civ 4 with many of its features removed. The gameplay has boiled down to "Hit End Turn until victory, you'll get to make the odd decision now and then".
I suggest removing resources and happiness too, more streamlined and efficient, better designI can't state this enough, removing redundant features like health, espionage, corporations isn't "dumbing down"...it's just good design.