Why can't ships be sunk by fighters/bombers?

i will check out wolf's mod - i really look forward to a meaningful industrial era thats not just about "rush to the modern era".
 
Thadian,

As you know from the Battle of Memphis, I use the Wolfshanze Mod and there is lots of promo's for both Naval and air power and I must say there are very well balanced.

Naval units can be promoted along the lines for air defence cover or for surface superiority which leads to having the right ships in the right place.

On a side note (Battle for Memphis) battle OK game outcome bad
 
They attack because they have rabies. They bite a few soldiers in the process and slobber in a few water holes nearby. Pretty soon, most of the regiment is coming down with a mysterious disease and dies.

lol. You get my second star for the day. Sorry, the first goes to Lemon Merchant.
 
I like it - think about it, your people are just now settling in their town, your exploring. What are the first cave paintings often in reference to? Animals! Migration routes (for hunters to use) - danger signs (bears this way), and other things of the like. Many pagan religions placed animals on a pedestal as being sacred.

How did humans take the earth? Who did we take it from? ANIMALS. As we built and settled, some animals became inconvenient. bears, wolves, eagles and other things have disturbed our oldest ancestors just like tigers and alligators. Therefore, we had to clear them out, and while doing so, we met other tribes of people - some who used the animals for resources and others who were their prey.

Some of the people were fairly civil (civ's) and others viewed the established cities as both wonderous and threatening. (these people settled on the river, and all use the restroom south of the river, so we can't drink south of this place or we get sick) and for one reason or another got really really pissed and thus were "barbarians".

I know there is more to it than this, but i think it makes sense. History is filled with legends of men proving manhood by killing a bear with a sword - and many others are filled with people who had no such luck and fed the bear for the next would-be warrior.
I like barbarian animals. i almost wish there were more variety and powers. Bears should get the forest promotion for free, for example.


You might like my suggestion in post #12 of this thread -

http://forums.civfanatics.com/showthread.php?t=277665
 
To the OP... the Wolfshanze Mod does allow certain types of aircraft to kill ships outright... most-specifically, WWII carrier-bombers and modern-day multi-role strike fighters.

The below aircraft (and like-aircraft for other nations) are indeed deadly to ships at sea...
CarrierBombers.png


There's also a variety of promotions for naval units that allow for gunnery control, damage control procedures at sea and AA upgrades for ships to help balance things out.
 
i reakon bombers should be able to sink all navy units definatly!

it woulda been quite easy to fix the problem, i mean a battleship did have heaps of anti air equipment on board, and it would force people to take a carrier with a few fighters on board around with their navy.

It makes perfect sense
 
I think the game designers changed bombardment from the way it used to be in Civ 3 to the strange way it is now in Civ 4 because of AI problems. Artillery and bombardment was great in Civ 3, but for whatever reason, the AI would never use them properly. I'm guessing the way bombardment was re-designed for Civ 4 was to force the AI to use it (even though it's not very realistic).
 
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