Why city graphic disappair ?

Gilgamesch

Ancient Alien
Joined
Dec 15, 2010
Messages
2,228
Location
good old germany
Another thread, another problem iam banging my head on:wallbash:

We use a lot of additional wonders and buildings in CCTP.
So thats known, but some of the wonders are creating a strange bug.
They make the city graphic disappair from maps (not the sv).
The first time this happened i thought it has something to do with the memory of the game. But since it only happens to specific wonders and its repeatable iam not sure why it happen.

Here is one of the wonders that make problems.

Spoiler :
<!--ISHTAR-->
<Row>
<Type>BUILDING_ISHTAR</Type>
<BuildingClass>BUILDINGCLASS_ISHTAR</BuildingClass>
<Description>TXT_KEY_BUILDING_ISHTAR</Description>
<Help>TXT_KEY_WONDER_ISHTAR_HELP</Help>
<Civilopedia>TXT_KEY_WONDER_ISHTAR_PEDIA</Civilopedia>
<Quote>TXT_KEY_WONDER_ISHTAR_QUOTE</Quote>
<Cost>555</Cost>
<PrereqTech>TECH_CONSTRUCTION</PrereqTech>
<MaxStartEra>ERA_MEDIEVAL</MaxStartEra>
<SpecialistType>SPECIALIST_ENGINEER</SpecialistType>
<GreatPeopleRateChange>1</GreatPeopleRateChange>
<NukeImmune>true</NukeImmune>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<ConquestProb>100</ConquestProb>
<AllowsRangeStrike>true</AllowsRangeStrike>
<Defense>1200</Defense>
<GlobalDefenseMod>25</GlobalDefenseMod>
<IconAtlas>BW_ATLAS_ISHTAR</IconAtlas>
<PortraitIndex>0</PortraitIndex>
<WonderSplashImage>ISHTAR_splash.dds</WonderSplashImage>
<WonderSplashAnchor>R,B</WonderSplashAnchor>
<DisplayPosition>2</DisplayPosition>
<TechEnhancedTourism>1</TechEnhancedTourism>
<EnhancedYieldTech>TECH_TOURISTIC</EnhancedYieldTech>
</Row>


It has no art define, but other wonders are not creating this bug, but the settings are the same.

Another example is this one.

Spoiler :
<Row>
<Type>BUILDING_TEMPLE_OF_HEAVEN</Type>
<Description>TXT_KEY_BUILDING_TEMPLE_OF_HEAVEN</Description>
<Civilopedia>TXT_KEY_WONDER_TEMPLE_OF_HEAVEN_DESC</Civilopedia>
<Help>TXT_KEY_WONDER_TEMPLE_OF_HEAVEN_HELP</Help>
<Quote>TXT_KEY_WONDER_TEMPLE_OF_HEAVEN_QUOTE</Quote>
<NearbyMountainRequired>true</NearbyMountainRequired>
<NukeImmune>true</NukeImmune>
<Cost>380</Cost>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<ConquestProb>100</ConquestProb>
<BuildingClass>BUILDINGCLASS_TEMPLE_OF_HEAVEN</BuildingClass>
<MaxStartEra>ERA_MEDIEVAL</MaxStartEra>
<PrereqTech>TECH_MEDITATION</PrereqTech>
<SpecialistType>SPECIALIST_SCIENTIST</SpecialistType>
<SpecialistCount>1</SpecialistCount>
<GreatPeopleRateChange>3</GreatPeopleRateChange>
<WonderSplashImage>SplashTemple_of_heaven.dds</WonderSplashImage>
<WonderSplashAnchor>L,B</WonderSplashAnchor>
<IconAtlas>BW_ATLAS_3</IconAtlas>
<PortraitIndex>6</PortraitIndex>
<TechEnhancedTourism>1</TechEnhancedTourism>
<EnhancedYieldTech>TECH_TOURISTIC</EnhancedYieldTech>
</Row>


And another one is this.
Spoiler :

<!--KNOSSOS-->
<Row>
<Type>BUILDING_KNOSSOS</Type>
<BuildingClass>BUILDINGCLASS_KNOSSOS</BuildingClass>
<Description>TXT_KEY_BUILDING_KNOSSOS</Description>
<Help>TXT_KEY_WONDER_KNOSSOS_HELP</Help>
<Civilopedia>TXT_KEY_WONDER_KNOSSOS_PEDIA</Civilopedia>
<Quote>TXT_KEY_WONDER_KNOSSOS_QUOTE</Quote>
<Cost>343</Cost>
<PrereqTech>TECH_RAW_MATERIALS</PrereqTech>
<PolicyBranchType>POLICY_BRANCH_LIBERTY</PolicyBranchType>
<MaxStartEra>ERA_CLASSICAL</MaxStartEra>
<SpecialistType>SPECIALIST_ENGINEER</SpecialistType>
<GreatPeopleRateChange>1</GreatPeopleRateChange>
<NukeImmune>true</NukeImmune>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<ConquestProb>100</ConquestProb>
<CityCountUnhappinessMod>-25</CityCountUnhappinessMod>
<IconAtlas>BW_ATLAS_KNOSSOS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
<WonderSplashImage>KNOSSOS_splash.dds</WonderSplashImage>
<WonderSplashAnchor>L,B</WonderSplashAnchor>
<DisplayPosition>2</DisplayPosition>
<!--<WonderSplashAudio>AS2D_WONDER_SPEECH_KNOSSOS_PALACE</WonderSplashAudio>-->
<TechEnhancedTourism>1</TechEnhancedTourism>
<EnhancedYieldTech>TECH_TOURISTIC</EnhancedYieldTech>
</Row>


Does anyone encountered similar problems in the past?
Has somebody a clue what is happening here.
Any help is highly welcome:rolleyes:
 
<DisplayPosition>2</DisplayPosition>

change this line to 0 will fix it

Wow, it looks likes that was the problem.
In my qucktest all seems fine, you have realy surprised me.
Never thought that this could create this bug.

Big thanks epicss:goodjob:
 
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